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Wizard Jam - Idle Thumbs Game Jam Interest Gauge / Chit Chat corner

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Joining in on the fun soon as I have some sleep and free time. I'm 100% sure my art will be literally the worst things ever(or just straight public license stuff), but hopefully the gameplay will be nice and fun. Woo~

 

Still deciding on an episode title. TBH I'm already decided on the kind of game, so it's more about finding something that fits a theme.

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YEEEEEEHAAAWWWW   *fires six-shooters into the air*

 

kcJfYYW.png

 

Oh woof, that is SO good!! Well done!

 

I have a feeling there are going to be numerous Jake protagonists in this jam...

 

I've been at work all day so all I have to show is this first sketch for The Legend of Big Bird's Bones.

 

CCPKlktUwAEJ7tq.png

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I started modelling a big dog last night. My goal for the jam is to rig/uv/animate a thing for the first time which is probably ambitious on its own, and even more so because I picked a weird quadruped with crazy legs. Woo!

 

edit: heres a really good BigDog video from Boston Dynamics

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I haven't been following along with this thread at all even though I was interested from the start.  I didn't think I'd have time to do anything.  I still don't really but I've changed my mind and said "screw it, I'll try to make a shitty thing".  I made a new year's resolution to make a game this year and thus far I've done nothing to that end so maybe this will help me actually make some progress.  I bought a copy of Gamemaker Studio Professional last year when it was on sale and haven't touched it since.  I'm probably going to try and use that.  I have zero art talent so I may be asking for some help there.

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Holy shit, two progress pics and I already feel inadequate. Nice work! (No, really, nice work guys. Those Jakes are fantastic.)

 

Great idea for a jam btw., I'm glad it was mentioned on the cast. I quickly had an idea for Epsiode 45, but I'm still not sure what the gemplay should be. I can code, and really want to, but never made a game, and my mind always comes back to Twine.

 

Is there anyone planning to make a game in Phaser?

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I haven't been following along with this thread at all even though I was interested from the start.  I didn't think I'd have time to do anything.  I still don't really but I've changed my mind and said "screw it, I'll try to make a shitty thing".  I made a new year's resolution to make a game this year and thus far I've done nothing to that end so maybe this will help me actually make some progress.  I bought a copy of Gamemaker Studio Professional last year when it was on sale and haven't touched it since.  I'm probably going to try and use that.  I have zero art talent so I may be asking for some help there.

Well I'm an artist and actually wanted to learn a bit of Gamemaker myself! Uh, maybe we should team? You're good with coding tasks?

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My next few weeks are busy between two tests and two other hobbies that other people have already invested time into.

But I will try to make a thing on the side anyway.

 

I have my sights on The Ship Economy; where players have to balance the ship and crew's resources as they try to make a delivery on time.

I'm planning to use Game Maker Studio or Twine depending on how wisely I budget my time.

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Good luck wizardjammers. Sorry i couldn't join, but i'll be happy to criticize when you are done.

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