bakelite Posted September 17, 2015 I recall something about Chrome not playing nice with local files, have you tried running from a server? Share this post Link to post Share on other sites
zerofiftyone Posted September 17, 2015 For a long time it was only working with 64-bit Chromium or Firefox builds, might still be the case? Could be still the case, I haven't heard anything to the contrary. None of my builds run on either browser though, so I imagine there's another issue at play. I recall something about Chrome not playing nice with local files, have you tried running from a server? Yeah I heard something similar; I've tried both local and from a server. Thanks guys, I'll let you know if I ever come across a solution. Share this post Link to post Share on other sites
Joewintergreen Posted September 18, 2015 I had the same thing recently for whatever the heck it's worth but I was deploying a pretty complex project so I just kinda figured it coulda been anything. Wonder if we got the same error Share this post Link to post Share on other sites
Joewintergreen Posted November 9, 2015 I just did a video about this new tool, HammUEr, which converts Valve/oldschool Quake map files to UE4. I'm pretty much doing all my level design for UE4 in Hammer now. It's some cool shit. As a test, I converted one of the first maps of Half-Life 1 to UE4 real quick. https://twitter.com/joewintergreen/status/663566869513633792 Share this post Link to post Share on other sites
zerofiftyone Posted November 9, 2015 Awesome! I have friend who would be interested in this. Share this post Link to post Share on other sites