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Terminal7 10: GDC 2014 Daily Casts Spectacular!

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Terminal7 10: 

 

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GDC 2014 Daily Casts Spectacular!
Nels & Jesse traveled to the Game Developer's Conference and talked to a ton of our favourite Netrunner players. First, Anthony Burch of Hey Ash Watcha Playin' and writer of Borderlands and Paul Dean of Shut Up & Sit Down discuss their recent arrival to the game. Next Charlene Putney and Theresa Duringer discuss their strategies and perspectives. NYU's professor arrives next to Frank Lantz talk about The Local Meta and his thoughts on the game. Penultimately, Jorge Albor, Mathew Kumar and Emily Flynn-Jones get together after a GDC Netrunner meetup. And finally, we are joined again by Leigh Alexander, who runs us through the myth of Enby-chan.


Games Discussed: Android: Netrunner (Don't expect this will change much)

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Somebody probably already mentioned this, but just to get it here in the forums as well, Panther Moderns is a Neuromancer reference. They're the high tech street gang/terrorist group/sub-culture hired to help in the early stages of the heist.

 

Also since this is my first post, might as well say here how much I enjoy your podcast. How much? A lot. Yes.

 

Anyway, I also have a question: since I'm going to be at a Chronos Protocol event the coming Saturday I was wondering whether you have any thoughts on the two potential new identities? I'm not sure where to cast my vote, although I'm leaning towards Jinteki both because of personal affinity and because the HB ability seems too swingy, maybe. On the other hand, I would like an identity for HB built around their brain damage theme. Hoew do I democracy web? If you've thought about it at all, I mean (Canada was Plugged In, yeah?).

 

Oh also any recommendations on what's a good deck archetype for someone who's neither very experienced nor skilled yet but would like to not lose every game at their first tournament? As close as possible to 'idiot-proof' though that doesn't really exist in Netrunner plus I'll probably end up building something weird anyway because I value interesting over competitive a lot of the time.

 

Love, someone who's totally a real human and not an AI, I passed the captcha and everything.

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Somebody probably already mentioned this, but just to get it here in the forums as well, Panther Moderns is a Neuromancer reference. They're the high tech street gang/terrorist group/sub-culture hired to help in the early stages of the heist.

 

Oh man, I completely forgot about that! Gah, I need to read Neuromancer again (I did catch your username though).

 

Also since this is my first post, might as well say here how much I enjoy your podcast. How much? A lot. Yes.

 

Thanks!

 

Anyway, I also have a question: since I'm going to be at a Chronos Protocol event the coming Saturday I was wondering whether you have any thoughts on the two potential new identities? I'm not sure where to cast my vote, although I'm leaning towards Jinteki both because of personal affinity and because the HB ability seems too swingy, maybe. On the other hand, I would like an identity for HB built around their brain damage theme. Hoew do I democracy web? If you've thought about it at all, I mean (Canada was Plugged In, yeah?).

 

As an intense Jinteki loyalist, I can't really give a fair answer. But given how much of a different the HB one can make, it's fascinating either way. Unlike the Plugged-In ones, I'm happy with either Chronos identity. But yeah, we were part of Plugged-In, I think Chronos is just Europe. So do us proud, motherland!

 

Oh also any recommendations on what's a good deck archetype for someone who's neither very experienced nor skilled yet but would like to not lose every game at their first tournament? As close as possible to 'idiot-proof' though that doesn't really exist in Netrunner plus I'll probably end

up building something weird anyway because I value interesting over competitive a lot of the time.

 

Hmmm ... Weyland or H-B Big ICE is usually pretty straightforward. Get money, rez huge ICE, score agendas. On the runner side, Big Rig Shaper is certainly straightforward, but the tricky bit is it's kinda slow, which makes it a bit harder to use in a tournament setting. But Shaper packing 3 Inside Jobs or something similar can do a lot to boost speed and people tend not to expect it.

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Hey guys, love your podcast

 

I heard you talking about 2v2 alternative rulesets and thought I would chip in. My friends and I have been experimenting with a 2v2 ruleset that I invented called 'Team Nemesis'. We like it, and it seems fairly balanced although it assuredly isn't tournament ready (and maybe no 2v2 ruleset can be). The idea that motivated its creation was the desire to be able to play multiplayer Netrunner using the same decks that we play ordinary 1v1 Netrunner with - I really wanted to avoid the necessity of having to reconfigure decks between 2v2 and 1v1 games which other alternative rulesets seem to have.

 

The central balancing idea with this ruleset is that its 2 Runners (Agitator team) versus 2 Corps (Hegemon team) and players are matched with a 'nemesis' on the other team. The in-play targeted assets and resources etc. (or ID abilites like Jinteki's Personal Evolution) on the table are only applied against a players 'nemesis'. Runners are allowed to run on either Corp (after the first turn), and Operations may target either Runner.

 

Anyway I've uploaded the ruleset to scribd and I would be thrilled if anyone wanted to give it a spin and provide feedback.

 

Link is here: http://www.scribd.com/doc/205416892/Team-Nemesis-Netrunner-2v2-Rules-v2-0

 

Cheers and keep making awesome podcasts

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Oh sweet, some Torontonians! And apparently Emily works at my school! Awesome!

 

Those folks should totally get more involved in the Toronto Netrunner scene. We have a bunch of great people who play all the time. Unfortunately, I've been out of the scene for a little bit, but we have a bunch of guys that drive around the province playing in tournaments (no sweet name or jackets though). I'll be playing more often now that the semester is over, mostly at 401 Games on Thursday nights. Glad to hear that Matthew was a going to his first tournament - too bad that I had to miss that one though, it would have been great to meet him. But yeah, all those folks should come play at 401, we always love to meet new players and we also have a Facebook thread where we just talk about Netrunner all the time.

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Thanks for including me in the episode, this was a really fun listen.  Going to have to find more local SF folks to level up my Netrunner skill with.  

 

In case anyone's looking for a pic of the Netrunner jewelry mentioned in this episode, here's a detailed view of the bracelet.  

 

-Theresa

 

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I meant to post this last week: here's the article about different types of Magic players that Matthew mentioned. The names they use in Magic are Timmy, Johnny and Spike. Timmy loves costs that are big cost and big reward; he doesn't care how often he wins, as long as he crushes his opponent when he does. Johnny loves creative combos; he doesn't care how often he wins as long as he feels that he won in an original way. Spike just wants to win as often as he can.

 

In Netrunner, a Timmy card would be Wotan, a Johnny card would be Data Leak Reversal and a Spike card would be Desperado. Obviously, sometimes these cards can appeal to multiple players (Scorched Earth is both a Johnny and a Spike card, Account Siphon is for Spike and for Timmy). It's an interesting way of approaching design, making sure that you have cards that appeal to a wide variety of players.

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*Raises hand* I'm one of those people who listens to this podcast while never having played Netrunner, nor even knowing what the hell this game is about. Apparently I just like to listen hear you guys talk about something called Gintechy.

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*Raises hand* I'm one of those people who listens to this podcast while never having played Netrunner, nor even knowing what the hell this game is about. Apparently I just like to listen hear you guys talk about something called Gintechy.

 

Gintechy is a cutting edge distillery that focuses on using filtering their gin through off-planet soft stone harvested from the moon. Best G&T you'll ever have!

 

(Also Jinteki)

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