Zeusthecat Posted January 16, 2014 Call of Jonah: Fishinhabiter Share this post Link to post Share on other sites
Bjorn Posted January 16, 2014 "Jonah: A Fisherman's Tale" would have a nice meta joke built into it. Share this post Link to post Share on other sites
tegan Posted January 16, 2014 oh man; a Noah's Ark Katamari Damancy thing where you gather up animals by rolling a giant wooden boat onto them. Share this post Link to post Share on other sites
Stuart Posted January 17, 2014 Judas has used Betrayal. It's super effective! Share this post Link to post Share on other sites
juv3nal Posted January 17, 2014 adventure game and its 9 sequels cribbing from Kieslowski's Decalogue? Share this post Link to post Share on other sites
Blambo Posted January 17, 2014 do we have to pay extra for the Book of Enoch DLC? Share this post Link to post Share on other sites
Zeusthecat Posted January 17, 2014 The DLC unlocks automatically when you incinerate a lamb. Share this post Link to post Share on other sites
Ucantalas Posted January 17, 2014 An adventure game with 4 different versions of the story, that are sold randomly (like the way the movie "Clue" had different endings depending on the theatre), and they're each the story of Jesus, but each told from a different perspective. It's "Gospels: The Game". Or something. oh man; a Noah's Ark Katamari Damancy thing where you gather up animals by rolling a giant wooden boat onto them. ...I'd play it. Share this post Link to post Share on other sites
Coods Posted January 18, 2014 There's this QTE sequence where you, as Moses, mash Q to split the red sea. Share this post Link to post Share on other sites
clyde Posted January 18, 2014 When Moses is getting ready to drown the Egyptians, he's going "Wait for it...wait for it..." and then when he lowers his staff the dub-step kicks in. Dub-step should also be used for the walls of Jericho scene. It's not that we haven't wanted to make a bible game, it's just that the technology wasn't there yet, or the dub-step. Share this post Link to post Share on other sites
Zeusthecat Posted February 12, 2016 New idea. You play as a Christian and instead of a health meter you have a persecution complex meter. The goal of the game is to use psychological warfare through branching dialog trees to get NPCs to join your cause. Those who don't join you add to your persecution complex, which makes it slightly more difficult to get future people to join. Once you feel fully persecuted, you and all of your fellow followers try to enact legislation to force Christian laws onto the entire population. If you've managed to get over 50% of the NPCs to join your cause, the legislation goes through and you (and God) win. If you haven't managed to get over 50% of the NPCs, you still win because Everything Happened According to God's Plan. Share this post Link to post Share on other sites