elmuerte Posted December 9, 2013 Holy shit http://www.youtube.com/watch?feature=player_embedded&v=JmPae_q66Rw Coming to the PC very soon Share this post Link to post Share on other sites
Ucantalas Posted December 9, 2013 Well that looks fantastic. Share this post Link to post Share on other sites
osmosisch Posted December 9, 2013 Did the Psychonauts art team quit Doublefine or something? Share this post Link to post Share on other sites
Ucantalas Posted December 9, 2013 Did the Psychonauts art team quit Doublefine or something? That's what it is! I kept thinking it all looked vaguely familiar but for some reason I couldn't place it. Now that you've mentioned it, it definitely resembles Psychonauts. Share this post Link to post Share on other sites
tegan Posted December 9, 2013 Even though I know it's for PC, I can't help but look at that trailer and go "that sure looks like a Vita game." Share this post Link to post Share on other sites
Twig Posted December 9, 2013 It is already on Vita, too. Share this post Link to post Share on other sites
Berzee Posted December 10, 2013 This all seems highly unpleasant to me (and I liked Psychonauts!) but, I hope you all have fun with your icky, annoyingly loud platformer. =T Share this post Link to post Share on other sites
TychoCelchuuu Posted December 11, 2013 Yeah I mean it the art is really pretty but I can't tell what is going on or why it might be fun. Share this post Link to post Share on other sites
Lu Posted December 11, 2013 Well, go watch this Quick Look, maybe! Share this post Link to post Share on other sites
Ben X Posted December 19, 2013 Now on PC, scathing review from RPS' John Walker:http://www.rockpapershotgun.com/2013/12/18/wot-i-think-stick-it-to-the-man Share this post Link to post Share on other sites
osmosisch Posted December 19, 2013 I was afraid of that. It looked so derivative Share this post Link to post Share on other sites
N1njaSquirrel Posted December 20, 2013 I'm enjoying this game a lot. negative review be damned! It's good fun! I'd say try it and see. Unlike the RPS guy, I found it funny. IDK how far i'm going to get, but i'm on like the 5th episode, and enjoying it greatly. Share this post Link to post Share on other sites
Erkki Posted December 21, 2013 Hmm, the Psychonauts influence is way too obvious and I imagine that while playing this I would be constantly drawing comparisons, which makes me want to skip this. Share this post Link to post Share on other sites
Tanukitsune Posted February 7, 2014 It's on sale at PSN, so I bought it... I'm on the "screw the negative reviews" side, the only problem this game is, that since it looks like Pyschonauts, you're expecting Pyschonauts 2. This game is kinda brilliant, is it Tim Schafer brilliant? Not all the time, but some moments are just great! Some puzzles feel like something I would see in a Tim Schafer game, others are too straight forward... It oozes "cartoon logic" in many puzzles, in a way I've only seen Tim Schafer and Deponia do well. The platform chases are more annoying than challenging, it's more about messing with the AI than anything else. My only big complaint is that I bought the Vita version and it didn't seem to have touch controls, which is some cases would have made the game much better. At the price the game is right now at PSN, I REALLY recommend it, it's less than 5 €! This is clearly a game made by someone who likes adventure games and Pyschonauts, don't think of it as competition, think of it as a love letter from a fan. Share this post Link to post Share on other sites
MadJackalope Posted September 9, 2014 Ryan North, cool dude, tall dude, wrote it. It's so heavily inspired by Psychonauts it's a little too much, but it's also really really good, and it's enjoyable very much in the same way as Broken Age, though better in it's control scheme if you're playing with a controller. Has a similar flow too. Share this post Link to post Share on other sites
Apelsin Posted September 9, 2014 https://www.idlethumbs.net/forums/topic/9018-stick-it-to-the-man/?hl=stick#entry274190 Some of my university-mates worked on this, but haven't had time to play it myself. Share this post Link to post Share on other sites
twmac Posted September 9, 2014 I loved it. I wrote my thoughts about it in the recently completed games list. Although I would agree that the process is overly simplified (and on revision I can see how some of the dialogue would have annoyed) but the platforming was a piece of cake and they introduce short cuts so that you can avoid redoing large sections. The art style and the dialogue carry it but it doesn't outstay its welcome and at 6 pounds - well worth it. Share this post Link to post Share on other sites
MadJackalope Posted September 11, 2014 https://www.idlethumbs.net/forums/topic/9018-stick-it-to-the-man/?hl=stick#entry274190 Some of my university-mates worked on this, but haven't had time to play it myself. Oh nice. Also weird, that's cool. someone added my comment to the thread. I loved it. I wrote my thoughts about it in the recently completed games list. Although I would agree that the process is overly simplified (and on revision I can see how some of the dialogue would have annoyed) but the platforming was a piece of cake and they introduce short cuts so that you can avoid redoing large sections. The art style and the dialogue carry it but it doesn't outstay its welcome and at 6 pounds - well worth it. I don't mind the simplification. I think if adventure games are really about story, rather than challenge, that an easy flow to a game is okay. I've actually been thinking about that ever since the end of Broken Age Act 1. I really like games for story. I have trouble completing a lot of games and that's because story is often times the last priority of game companies. I was talking to an alum from my school who writes and he was telling me the budget for writing has gone down in the last couple of years because the industry sees less and less point, financially, in supporting good story. Games are so intrinsically powerful as a medium that there's not much point writing a compelling story if you can just put some simple addictive mechanics in there. So appreciate it when that's the focus of the project. Share this post Link to post Share on other sites
twmac Posted September 23, 2014 Then you will enjoy Stick it to The Man - the gameplay never gets in the way of the story. Share this post Link to post Share on other sites