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AteBit

The Mojang Scrolls

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Ya, that video did nothing for me. Holding out for some more info though.

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So this looks kind of like a more tactical (and also turn-based) multiplayer Plants vs. Zombies with cards, where both players are trying to destroy each others' lawnmowers. I mean, uh... no actually I do mean that. That was my first thought!

Anyway, I think it looks neat. Hard to judge a game like this based on a video like this, though. Usually I need to actually get some first-hand gameplay before I pass any judgment. I'm interested.

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Why is the metaphor and the function of a card even necessary? Why not make a card game?

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I had hoped that the game would include more "tactics", perhaps some interesting maps to drop your creatures into, and a little bit of micromanagement of them (while still in a turn based framework).

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Seems boring. I don't get it -- why are Bethesda making a game like this after Skyrim?

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