melmer Posted January 27, 2016 Man I'm addicted to this game (215 +29) I see sperm EVERYWHERE Share this post Link to post Share on other sites
BadHat Posted January 27, 2016 Some more spoilery discussion: Yellow Brick Panels This is the first hard wall in the game for me. They seem to be an essential element that's repeated often and I have the basic idea of how to interpret them, but I seem to be missing something. I couldn't get past the second/third set of panels in the red lagoon place. I must be missing some trick that lets you satisfy the requirement more efficiently. It's particularly annoying since you have to ride this slow moving bridge to get there and back. Spoilered in case people don't want to read vague specifics, but this isn't a solution. I'm stumped on these too, and worse I can't figure out how to get back across on the bridge? I'm kind of just stuck on the other side with those two sets of block puzzles. I solved the first of the set of two on the door up the stairs, but the second one has me completely stumped. I don't quite grasp the logic of how the shapes can be "arranged" when you outline them. If I outline only the two corner pieces on the left, it seems like I can "flip" their orientation and they won't blink when I attempt to solve the puzzle, indicating that's a valid choice. But then arranging them in other ways, like trying to rotate or stack them in odd ways, just straight up won't work. What's more, returning to the first puzzle there and trying the same thing makes those pieces blink, so being able to flip them (if it's even valid and not just a bug) seems completely incidental? I still don't know what the fuck to do with two or more shapes intersect. Those tutorial puzzles did not prepare me for this shit at allllll. Share this post Link to post Share on other sites
dium Posted January 27, 2016 I got this game despite a really hefty and embarrassing post-holidays backlog... buuut it seems pretty fantastic so far so I have no regrets. I'm only 2 hours in so I definitely don't feel "stuck" yet (exploring is, in and of itself, a satisfying diversion) but I do spend most of my time wandering around trying puzzles and giving up because I can't figure out what certain reoccurring elements mean. I have a sneaking suspicion that I've missed some teaching puzzles positioned somewhere closer to the start, but maybe that's just me being used to more tutorialization than this game actually provides. And if I actually did miss something, I'll end up finding it eventually as I wander back around. It's the tetromino symbols (every modern puzzle video game has gotta have tetrominos I guess). No idea what they mean. Excited to feel both smart AND dumb when I figure it out. Share this post Link to post Share on other sites
Dewar Posted January 27, 2016 So many good games coming out. Glowing discussion on the Bombcast has elevated this up to my must-buy list along with XCOM2, so I'll have a lot to play over the next few weeks. Share this post Link to post Share on other sites
ratamero Posted January 28, 2016 I got this game despite a really hefty and embarrassing post-holidays backlog... buuut it seems pretty fantastic so far so I have no regrets. I'm only 2 hours in so I definitely don't feel "stuck" yet (exploring is, in and of itself, a satisfying diversion) but I do spend most of my time wandering around trying puzzles and giving up because I can't figure out what certain reoccurring elements mean. I have a sneaking suspicion that I've missed some teaching puzzles positioned somewhere closer to the start, but maybe that's just me being used to more tutorialization than this game actually provides. And if I actually did miss something, I'll end up finding it eventually as I wander back around. It's the tetromino symbols (every modern puzzle video game has gotta have tetrominos I guess). No idea what they mean. Excited to feel both smart AND dumb when I figure it out. Almost 6h in and I haven't managed to figure that one out yet. Also, any idea what the +X number on the savefiles mean? Is it spoilery? Share this post Link to post Share on other sites
juv3nal Posted January 28, 2016 Almost 6h in and I haven't managed to figure that one out yet. Also, any idea what the +X number on the savefiles mean? Is it spoilery? I don't actually know, but I'm a guess those are extra optional secret ones? Share this post Link to post Share on other sites
xchen Posted January 28, 2016 Got really motionsick playing tonight Share this post Link to post Share on other sites
Latrine Posted January 28, 2016 Spoilered in case people don't want to read vague specifics, but this isn't a solution. I'm stumped on these too, and worse I can't figure out how to get back across on the bridge? I'm kind of just stuck on the other side with those two sets of block puzzles. I solved the first of the set of two on the door up the stairs, but the second one has me completely stumped. I don't quite grasp the logic of how the shapes can be "arranged" when you outline them. If I outline only the two corner pieces on the left, it seems like I can "flip" their orientation and they won't blink when I attempt to solve the puzzle, indicating that's a valid choice. But then arranging them in other ways, like trying to rotate or stack them in odd ways, just straight up won't work. What's more, returning to the first puzzle there and trying the same thing makes those pieces blink, so being able to flip them (if it's even valid and not just a bug) seems completely incidental? I still don't know what the fuck to do with two or more shapes intersect. Those tutorial puzzles did not prepare me for this shit at allllll. Yeah, I got stuck in exactly the same place there. You can get back across the bridge, you just have to frob it the right way. The +X in the puzzle count are a specific type of puzzle. Here's a hint if you want to know where to get started on these: Go to the top of the mountain. There's a panel that is a clue about one of these. Share this post Link to post Share on other sites
juffowup Posted January 28, 2016 My 6-year-old spent some time tagging along with the Talos Principle, and I told her about this game a few months ago. I played for a few hours before she got home from school, at which point I made her a new save file and handed her the controller. I think this is the first time she's controlled a first person game comfortably, and I keep being blown away at how fast she's picking up the stuff. After the tutorial, at the two big 'lessons' you get right outside that area, she got through all those tricky ones basically right away. Proudest moment: [spoiler for what the +n means I guess] On the path out of the tutorial area, at the overlook on the right where you can look across the bay and I guess you're supposed to marvel at how big the island is, she immediately grabbed a cursor and found her first hidden maze-thing in the landscape, on the bottom left of the dock. She didn't complete it--you can't from there--but I'd played for two hours before she got home from school and I hadn't figured out that those existed at all! Blown away by my kiddo. Share this post Link to post Share on other sites
Moosferatu Posted January 28, 2016 Can anyone tell me why this is not a valid solution for one of those damn early tetris ones? I don't need the solution. I just don't see what rule this is violating. Share this post Link to post Share on other sites
melmer Posted January 28, 2016 The two two squares have two spaces in between them if that makes sense. You very almost got it just change the line for the first two squares Share this post Link to post Share on other sites
osmosisch Posted January 28, 2016 My 6-year-old spent some time tagging along with the Talos Principle, and I told her about this game a few months ago. I played for a few hours before she got home from school, at which point I made her a new save file and handed her the controller. I think this is the first time she's controlled a first person game comfortably, and I keep being blown away at how fast she's picking up the stuff. After the tutorial, at the two big 'lessons' you get right outside that area, she got through all those tricky ones basically right away.Yeah this is a very cool kids game. My 5-year-old is fighting the controls more than the puzzles haha. I think I'll try her on mouse+kb, she's mode comfortable with that. Share this post Link to post Share on other sites
Dr Wookie Posted January 28, 2016 After getting 115 puzzles solved with no pluses, I spoiled myself on what they meant. I had seen these around but hadn't got around to any of them; now I feel a bit silly for being so impatient! Share this post Link to post Share on other sites
zerofiftyone Posted January 28, 2016 I'm currently at 259 +10. A while ago I found something weird that I'll spoiler tag an explanation. FMV from a 1970s (?) BBC documentary! I don't want to say where or how I found it, but it's definitely in there, and it seems like there might be more. WTF is this game! I found this within the two hours of my playthrough and it was really incredible. I had the same reaction of "whoa what even is this game?" Share this post Link to post Share on other sites
ratamero Posted January 28, 2016 hahah, just found that an hour ago or so. Definitely wasn't expecting to see it. And I'm finally starting to understand the tetrominoes and the colour puzzles, so progress is definitely being made. Share this post Link to post Share on other sites
melmer Posted January 28, 2016 The kinda tutorial for the + puzzles is... top of the mountain So I guess people that have done a ton of puzzles without realising what the + puzzles are haven't gone exploring very far Share this post Link to post Share on other sites
dium Posted January 28, 2016 I opened a spoiler and immediately closed it but already my game world has expanded in a way I wish would've happened more naturally. Ah well, such is life. Anyway, 4 more hours in and I still don't understand Tetris. But I did come across a bunch of puzzles that I could solve, and some weirdness. I found what I imagine is one of many video clips to play under the windmill... a long sequence from the end of Nostalghia. I dunno if there's some hidden clues in it or if it's just a reminder of the virtue of perseverance. And a cool little content reward. I really dislike "pretentious", and I don't think this game is pretentious by my understanding of the word. But I think it's fair to say this game can feel... self important. Or snooty. I don't really mind, it's kind of a positive for me. Share this post Link to post Share on other sites
prettyunsmart Posted January 28, 2016 The kinda tutorial for the + puzzles is... top of the mountain So I guess people that have done a ton of puzzles without realising what the + puzzles are haven't gone exploring very far I'm not far far in at all, but the tutorial is in a place that kind of feels like it would be an end of game thing. When I first had my attention drawn towards it, I wondered if I should go there immediately, or if I should wait until I had done more puzzles. I'm glad I did, because wandering and just seeing how much there is going on in the game was great, but I could also understand the opposite reaction. Share this post Link to post Share on other sites
melmer Posted January 28, 2016 266 +42 I think I may be reaching a potential end game.... Or maybe not. In video game terms I've completed mission one Share this post Link to post Share on other sites
juffowup Posted January 29, 2016 Beat the game with seven lasers tonight... went back in and quickly found an amazing and strange secret that is basically the credit sequence I think...I can't tell if it was there the whole time or if it unlocked after beating the game. Does anybody know what I'm talking about who hasn't seen an ending? Share this post Link to post Share on other sites
namman siggins Posted January 29, 2016 Stuck in the last hedge maze puzzle. Share this post Link to post Share on other sites
juffowup Posted January 29, 2016 Stuck in the last hedge maze puzzle. The hedgemaze doesn't match the board... find the path that solves both. Share this post Link to post Share on other sites
Jordan A Posted January 29, 2016 This game has some of the most aggressively coloured lighting I've seen since like, Quake 2. Share this post Link to post Share on other sites
prawks Posted January 29, 2016 This game has some of the most aggressively coloured lighting I've seen since like, Quake 2. The greenhouse (if you can call it that, not sure what the official PS4 achievement name is) is blindingly colorful at times Share this post Link to post Share on other sites
Cleinhun Posted January 29, 2016 I've been calling it the flower tower, and I will probably continue to do so even if it has an official name. Share this post Link to post Share on other sites