SpiderMonkey Posted March 27, 2009 Has anyone come across any good write-ups for talks at GDC? I mean write-ups that are juicy and in-depth and interesting if you actually want to learn about design, as opposed to the skin-deep consumer news site write-ups. Blog stuff, I guess, which makes it harder to find among the deluge of "Developer of last Christmas' popular game said this vaguely newsworthy thing!" (I'm trying to avoid sounding really lazy. I don't have any links to share. Yet? ) Share this post Link to post Share on other sites
DanJW Posted March 27, 2009 Okay write-up of the Goichi Suda/Fumito Ueda/Emil Pagliarulo panel at Brainy Gamer. Share this post Link to post Share on other sites
SpiderMonkey Posted March 27, 2009 Cool, thanks Dan. Remo serves up some Clint Hocking: http://gamecareerguide.com/industry_news/22910/gdc_clint_hocking_on_.php Share this post Link to post Share on other sites
Thyroid Posted March 30, 2009 Almost every great write-up I've found has been at Gamasutra. It's complete, matter-of-fact, and has none of the fanboyism you'll see in most game journalism. Share this post Link to post Share on other sites