baconian Posted December 13, 2004 "While at Lucasarts, Schafer first presented them with a design document detailing six games he wanted to make. The first was Full Throttle, the second, Grim Fandango, and the third, Psychonauts. Three to go ..." from Official Playstation magazine November 2004 (see it at psychonauts.com) some of you guys live in SF. I know Chris has been in DF . have any of yis any idea what the other three games on that document are about? Share this post Link to post Share on other sites
Jake Posted December 13, 2004 That sounds like an over-literal interpretation of something Schafer said off-handedly to me, but either way aside from that I haven't heard anything about them, whatever they are... if they are. Share this post Link to post Share on other sites
Marek Posted December 13, 2004 He sold one of the ideas to Microsoft, which eventually became known as Halo. True story. Share this post Link to post Share on other sites
Chris Posted December 13, 2004 Yes, Halo was in fact being worked on at Microsoft before Microsoft bought Bungie. You guys are still pissed about Halo not being PC/Mac exclusive? It goes WAY farther than that... Share this post Link to post Share on other sites
Roderick Posted December 13, 2004 I estimate it didn't make Schafer a millionaire? Or did it? Wow, I wanna hear all about this! And how come Tim had an idea so, well, un-timmy as Halo? Share this post Link to post Share on other sites
SiN Posted December 13, 2004 Wow, I wanna hear all about this! And how come Tim had an idea so, well, un-timmy as Halo? some people will believe just about anything, eh? SiN Share this post Link to post Share on other sites
Moosferatu Posted December 13, 2004 That sounds like an over-literal interpretation of something Schafer said off-handedly to me That's right, baconian, I think you better leave the Tim interpreting to Kingz. He is Tim's prophet and all, so he's really the only one qualified. Share this post Link to post Share on other sites
Jake Posted December 13, 2004 I estimate it didn't make Schafer a millionaire? Or did it?Wow, I wanna hear all about this! And how come Tim had an idea so, well, un-timmy as Halo? psst: turn up (or down, or whatever) your sarcasm detector. tim didn't create halo Share this post Link to post Share on other sites
MrHoatzin Posted December 13, 2004 That's right, baconian, I think you better leave the Tim interpreting to Kingz. He is Tim's prophet and all, so he's really the only one qualified.Damn straight. Share this post Link to post Share on other sites
Salka Posted December 13, 2004 That's right, baconian, I think you better leave the Tim interpreting to Kingz. He is Tim's prophet and all, so he's really the only one qualified. Tim's prophet? More like... Tim's.... LOSS. Or something. It sounded clever when I was thinking it, but it looks kinda dumb typed out. Whatever. Bacon, the fourth game is set in a make-believe world, features an intriguing cast of interesting and diverse characters, a unique visual design and an original and engaging plot, and the release date is February 2011. Futuuurrrristic! Share this post Link to post Share on other sites
netmonkey Posted December 13, 2004 Forget about Schafer... I'm insterested in the Halo backstory. Go on Share this post Link to post Share on other sites
Bc9b Posted December 14, 2004 Bacon, the fourth game is set in a make-believe world, features an intriguing cast of interesting and diverse characters, a unique visual design and an original and engaging plot, and the release date is February 2011. Futuuurrrristic! Great, now you've made greatness sound like a formula. Good job, time bitch. No really, more delevelpers should try that formula. Share this post Link to post Share on other sites
Roderick Posted December 14, 2004 Damn, I am a Gullible Fool! Share this post Link to post Share on other sites