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       Tank Time will be an orthographic turn-based strategy game, making use of both cards and units. Players will be able to play units and cards over the course of a turn to achieve victory, which is defined differently based on the game mode. Total elimination of all opponents will always result in victory.

       This is based on a physical board game I helped design a few years ago. Now I'm writing it as a playable video game. I will be making weekly updates to this thread on my progress in the game creation once I begin actual development. Advice, feedback, and any assistance you can offer would be much appreciated. I will be publishing this to Mac and Windows at the very least. As I currently have no concept art or basic design created, I can't post any teaser images or footage, but I will have some up by the time I begin actual development.

       I'll be using Unreal Engine's blueprint system to do my work and any advice pertaining to it is more than welcome.

 

       Thanks!

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