Sign in to follow this  
Rob Zacny

Three Moves Ahead 523: Workers and Resources: Soviet Republic

Recommended Posts

Three Moves Ahead 523:

Three Moves Ahead 523


Workers and Resources: Soviet Republic
Len and Jon are joined by Alice Caldwell-Kelly and Justin Roczniak of Well There's Your Problem to talk about Workers and Resources: Soviet Republic. May contain revisionism. Check out Well There's Your Problem, a podcast about engineering disasters: wtyppod.podbean.com/ Support us on Patreon: patreon.com/3ma

Workers and Resources: Soviet Republic

 

Share this post


Link to post
Share on other sites

I love that this is happening, but for some reason Alice is beginning to appear on _every_ podcast I listen to. I honestly didn't think there was this much overlap between all of them. 

Share this post


Link to post
Share on other sites

A small and useless pedantic correction: in USSR you mostly left your car outside of your house, in the courtyard, between front door and playground. Garage in the very same courtyard is a Soviet male fantasy, and you need a garage cause the car needs constant maintenance. 

Share this post


Link to post
Share on other sites

One thing mentioned in this podcast,-about how this was a game that could only have been made by a team where life behind the Iron Curtain is still a living memory (if not by the developers, than by their parents' generation) and still living in the aftermath, reminded me of Disco Elysium - in that case, the developers hailed not just a Soviet client state, but from an actual ex-Soviet republic (one of the Baltic states - Estonia, IIRC). 

 

It was interesting that a number of reviews of Disco Elysium had comments about its deep ambivalence about socialism and neo-liberalism but didn't seem to connect the ambivalence as a product of being written by people from an area that had spent most of the 20th century as a Soviet Socialist Republic and living through the ups and downs of crash post-Soviet economic development in a tiny state.

Share this post


Link to post
Share on other sites

Interesting sounding game though the podcast had quite a lot of people talking over one-another.  Maybe could've been a bit more organized in that regard.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this