Cordeos Posted March 16, 2018 So far I am enjoying it aside from having no idea what I am doing, how to do anything efficiently (or correctly in general). I am finding it to be a lot more compelling than Cities: Skylines due to everything feeling a lot more critical, I had a water shortage that I was scrambling to deal with so as to not have my colonists die. In Cities I doubt I would have cared as much. The smaller scale probably helps a lot with that since having 1 of 12 colonists die feels a lot worse than hundreds of people out of tens of thousands (am I a monster?) Share this post Link to post Share on other sites
thepaulhoey Posted March 16, 2018 I played for about an hour last night, looking forward to sinking my Sunday into it. I might restart because I did some of the usually building game mistakes like thinking I need 5 solar panels and 5 wind turbines and 2 concrete mines and now I can't afford to bring in any colonists. :/ I really like the aesthetic and the near futurism vibe of it all. One thing I can see myself wanting that I know isn't there is a better ability to set up the drones. I want to set paths so that there's one filling up a concrete store and moving it to a specific space etc. but it seems like you kind of have to leave them to do their own thing. Share this post Link to post Share on other sites
Gwardinen Posted March 16, 2018 I played a little bit of this yesterday, but the on-ramping is... seemingly non-existent? Is there a decent tutorial video series somewhere or something? Share this post Link to post Share on other sites
Cordeos Posted March 17, 2018 3 hours ago, Gwardinen said: I played a little bit of this yesterday, but the on-ramping is... seemingly non-existent? Is there a decent tutorial video series somewhere or something? is pretty helpful Share this post Link to post Share on other sites
Paul Smith Posted March 17, 2018 A somewhat negative look from @RobZacny (in his day job): 'Surviving Mars' Never Breathes Life into a Dead Planet Share this post Link to post Share on other sites
Cordeos Posted March 17, 2018 9 minutes ago, Paul Smith said: A somewhat negative look from Rob Z (in his day job): 'Surviving Mars' Never Breathes Life into a Dead Planet Its funny because I feel exactly the opposite, I found cities got really dull as soon as I set up the basic city. Where as in Surviving Mars I feel like I'm always on the edge of cascading failures and colony collapse which keeps me going. Share this post Link to post Share on other sites
Gormongous Posted March 18, 2018 1 hour ago, Cordeos said: Its funny because I feel exactly the opposite, I found cities got really dull as soon as I set up the basic city. Where as in Surviving Mars I feel like I'm always on the edge of cascading failures and colony collapse which keeps me going. Yeah, I haven't played Surviving Mars, but I felt the same about Cities: Skylines. Once you'd finished growing your town into a city, there wasn't really any added texture or challenge to the experience, not unless you attempted something fabulously risky, expensive, and unnecessary, like the overpass project Rob describes. Share this post Link to post Share on other sites