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Soren Johnson

Designer Notes 37: Chris Hecker - Part 2

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Designer Notes 37:

Designer Notes 37


Chris Hecker - Part 2
In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss accessibility versus depth, when SpyParty suddenly became fun, and why Chris Hecker ruined Spore.

Games discussed: Spore, SpyParty, Offworld Trading Company

 

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Really enjoyed this. In particular the  discussion about beginner design mistakes. Chris’s observation about how he used to put off design for technical or the trap of making a game without a specific purpose are both things I can relate to. 

Thanks for the cast Soren, really good. 

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