Soren Johnson Posted March 12, 2018 Designer Notes 37: Chris Hecker - Part 2 In this episode, Soren Johnson interviews independent game developer Chris Hecker, best known for his work on Spore and SpyParty. They discuss accessibility versus depth, when SpyParty suddenly became fun, and why Chris Hecker ruined Spore. Games discussed: Spore, SpyParty, Offworld Trading Company Listen on the Episode Page Listen on Soundcloud Listen in iTunes Share this post Link to post Share on other sites
infamous space turtle Posted March 21, 2018 Really enjoyed this. In particular the discussion about beginner design mistakes. Chris’s observation about how he used to put off design for technical or the trap of making a game without a specific purpose are both things I can relate to. Thanks for the cast Soren, really good. Share this post Link to post Share on other sites