crash

Fight Garbage with Garbage [Devlog]

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Hi all!  This is my first forum post, my first Wizard Jam, and my first game jam.

 

I will be trying to make Fight Garbage with Garbage, a short, first-person, bullet-hell game where you use a never-ending spew of trash to battle a colossal garbage can.

 

I will be making the game in Unity, as I have some experience experimenting with the engine.  I have plenty of experience with object-oriented programming, and absolutely no experience in modelling or drawing.  I may end up asking for some of those mini-contributions that were mentioned in the welcome post; for instance, lots of drawings of miscellaneous garbage.

 

I may not succeed.

 

Either way, the net amount of garbage on this earth is about to increase.

merry trashmas.png

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Nice to see new people joining the jam!

 

I'm not sure how much time I'll have away from making my own game but I may be able to help you with some basic 3D modelling if needed. 

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This game is looking trash! :D Love the 'advanced AI'. Also like how you chose the scale of the can and how small the player looks like they will be compared to it.

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The fact that the trash can has a damage zone on its lid and body already make your game more tactical than Metroid Prime. I like it!

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