tberton Posted June 6, 2017 Two years ago, during the first Wizard Jam, I had an idea for a Game & Watch-style game based on Idle thumbs 86: Always Support the Danger Layer. I never got around to making it, but finally, this year, my brother (who's a reader but not a forum member) and I are going for it! We've done very little so far, but here's the first official screenshot: The idea is gonna be that there's a building collapsing and your little character has to move around, hammering on the pillars to stop them from breaking. I'll keep this thread updating as we get more done! Share this post Link to post Share on other sites
tberton Posted June 7, 2017 Day 3 of development had me adding the ability for the pillars to take damage and for the player to repair them. As with most of my coding so far (this is being made in GameMaker, by the way) it involved using a far too complicated system before settling on something much simpler. Share this post Link to post Share on other sites
Zirrrus Posted June 7, 2017 I know the feeling of taking the not necessarily wrong but convoluted approach... Looks like a fun concept, I'm glad that you are taking a stab at realizing it. Share this post Link to post Share on other sites