Rob Zacny

Idle Weekend May 27, 2017: Renaissance Morgan

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Idle Weekend May 28, 2017:

Idle Weekend May 28, 2017


Renaissance Morgan
This weekend, we are still obsessed with Prey, the Immersive Sim in Space that could. We also chat about other fine games: like Dishonored 2 and Deus Ex, and we close out with a discussion of TV shows we're not 100% sure we like—it sure is an Idle Weekend, folks!

Prey, Dishonored 2, Xcom 2, Fallout, Civilization, Zelda: Breath of the Wild, The Crew, Perfect Dark, Deus Ex, Alpha Centauri, Transmetropolitan, Children of Men, Space Hulk, Disney Afternoon Collection, Privateer, Riverdale, Fargo, Apocalypse Now

 

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22 hours ago, andrewdoull said:

E.Y.E. Divine Cybermancy is what a cheaply made immersive sim looks like.

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Or Slayer Shock: http://store.steampowered.com/app/501860/Slayer_Shock/

 

I would submit that skimping on animation is not the best idea because (when used properly) it is essential to reading characters' behaviour. Losing that layer of communication means losing a part of the simulation. Also you could argue that atmosphere is a big part of what makes immersive sims, so unfortunately as Slayer Shock seems to demonstrate, even if you have great mechanics you lose a lot of the character.

 

I feel bad picking on this one game... it's just I really want to like it conceptually but I cannot get over the art direction, or lack thereof.

 

That said, Gone Home and Firewatch demonstrate that it is possible to achieve great atmosphere on a small budget if you choose your constraints carefully (like not having NPCs).

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Speaking of games getting recontextualised in the current political climate, I'm re-playing Skyrim and feeling way more confident in my choice to side with the Imperials.

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