coughlinjon Posted August 28, 2017 woah! Are you still working on this!? Share this post Link to post Share on other sites
Travis Posted August 29, 2017 On 8/28/2017 at 11:36 AM, coughlinjon said: woah! Are you still working on this!? YES! It must end soon! Doing a debugging pass this week, then a few other changes I had planned. Share this post Link to post Share on other sites
Travis Posted September 4, 2017 I have been playing through the game a bit looking for obvious errors, such as this: Not sure how an egg ended up in the list of bugs. Most of the other problems have been with the saving/loading of objects' states, and I generally haven't found too many, so that's encouraging. Also, I have been fixing up a few things that have been bothering me for a long time, like the way the river water looked. I forgot to take a before picture, so all I have for you is the way it looks now: I got some good input from the game-dev slack channel to make it look this good. Trust me, it is much better than before! Now I am doing similar improvements to the water in the rock-skipping minigame, but that is going to require more than just applying this system there since the river flows in a completely different manner. The bad part about it is this means adding more (albeit very small) textures to the scene and continuing to trash the load times. I have done a lot to reduce those, but outside of devising a clever loading scheme, I am thinking we'll just have to live with a long load time. I will keep hacking at it as I can, though. Which reminds me... this game started as part of the 2016 GBJAM, which is about to happen again! I was hoping to make a few minor improvements to our entry and call it good. Here we are a year later, though, and I'm still working on this project. A lot has happened in that year, so I forgive myself, but it is time to put a bow on it and move on to the next thing I have brewing! I am hoping to get early copies out to a few people to help me find errors that I can patch up before "release". Hoping to get to that state in a week or two. Thanks for checking in! Share this post Link to post Share on other sites
WARP DOGS Posted September 4, 2017 Excited to see this thing released Share this post Link to post Share on other sites
Travis Posted September 11, 2017 Sent out a few codes to get some early impressions and testing done. If you're interested in giving some test runs if the game, send me a PM here or in slack and I will set you up. Share this post Link to post Share on other sites