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Soren Johnson

Designer Notes 20: Liz Ryerson

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In this episode, Adam Saltsman interviews independent game developer Liz Ryerson, known for experimental games like Problem Attic. They discuss whether we should ever make players uncomfortable, why horror games have more freedom to try unconventional design, and whether Twitter is a game.

 

Games discussed: the Civilization series, Overland, Problem Attic, Train, Papers Please, PRY

 

https://www.idlethumbs.net/designernotes/episodes/liz-ryerson

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I found this one a bit low-signal, but appreciate that since someone else recorded this, it doesn't keep Soren from releasing other episodes. :)

 

I got a kick out of the part where they were discussing Soren/Offworld, though. Sounded like Liz didn't know where the interview would be posted.

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Yeah, they recorded this session before Adam even knew about the podcast. I think it was originally intended for a book, which might be why it's a little different from the normal format.

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