SuperBiasedMan Posted May 6, 2016 This episode title was so evocative it was pretty clear what I needed to do. A Dr. Kawashima like game, about detecting faces generated from sausages and comparing them to real human faces. Technically you're just training the robot's brain, but I'm sure there's no harm in teaching a robot how to make faces. I'll start tomorrow with some sausage sprites and a basic face generator to show you how (bad) they'll look. I'm going to request some photos of people's faces, but I'll set up proper requirements for that tomorrow too. Til then, please prepare your sausage faces. Share this post Link to post Share on other sites
Xeneth Posted May 7, 2016 Having recently started playing being haunted by Stephen's Sausage Roll, this sounds scary and amazing. I'm already having fitful, sweaty dreams that feature fat-marbled meat products... shall I double down by providing a face when the time comes? Share this post Link to post Share on other sites
SuperBiasedMan Posted May 7, 2016 Calm your irrational fears, you have nothing to fear from the Sausage Face. Doctors recommend a therapy of fave submission and fave training to relax. Share this post Link to post Share on other sites
Toureiro Posted May 7, 2016 Haha love it! Also love how I'm doing the same theme and it's completely different! Your interpretation is waaaay clever btw xD Share this post Link to post Share on other sites
SuperBiasedMan Posted May 7, 2016 (edited) Hah, I just added Dr. to mine and at all fell into place. Are you doing a devlog at some point too? I'd be interested to see your take too. EDIT Well now I see it's there. Edited May 7, 2016 by SuperBiasedMan Share this post Link to post Share on other sites
root Posted May 9, 2016 I have been tasked with creating a Dr. Breckon for this game. I have done the geometry, now I need to throw a quick facial rig in there to get it moving. Share this post Link to post Share on other sites
zerofiftyone Posted May 10, 2016 I said it in Slack already but I'll say it again here: that Breckon face is hot stuff. Share this post Link to post Share on other sites
coughlinjon Posted May 10, 2016 Ha! That is a great model! Share this post Link to post Share on other sites
gerbilsinspace Posted May 10, 2016 if there is not a "Glasses Glasses cheat code I will be highly disappointed. Well done on the model! Share this post Link to post Share on other sites
root Posted May 11, 2016 Dr. Breckon now has jaw, eyelid, and eye articulation. Share this post Link to post Share on other sites
zerofiftyone Posted May 11, 2016 I'm really pleased by that face. Share this post Link to post Share on other sites
SuperBiasedMan Posted May 12, 2016 Speaking of faces, the face is in the game along with some very badly generated sausage faces! I have a goofy sausage face algorithm that'll learn nothing and just look dumb. It's a bit bland now but I want to add more sausages, more different sausages and tweak the values for more chaos. Here's the gif of the face in with the other faces: Upcoming is better sausage faces and creating a real UI-y layout. Share this post Link to post Share on other sites
agorman Posted May 12, 2016 I'm just posting to express my adoration for this! It looks so great! Share this post Link to post Share on other sites
root Posted May 12, 2016 I really need to lighten up the color on those lips, yikes. D: Share this post Link to post Share on other sites