Nelsormensch Posted July 7, 2015 Terminal7 33: Let's Get on this Weird Steamboat The Underway belongs to the Muertos. They can be powerful allies to the Runners, but be careful, once you step on their turf, you're playing by their rules. The fourth pack in the SanSan Cycle sees a host of new Criminal cards, including one very unique ID. Not to be outdone, the corporations can now out Runners for working with such merciless criminals or just simply hire a hitman. For both sides, the seedy depths of the Underway offers some very interesting possibilities. Games Discussed: Android: Netrunner Listen on the Episode Page Listen in iTunes Subscribe to the RSS Feed Ed Harrison's NeoTokyo OST Matt Marteinsson's Mattesque EPs Share this post Link to post Share on other sites
tberton Posted July 7, 2015 I can attest to Gang Sign being completely bonkers good in Leela. The best turn I've had with it so far: NBN scores an Astroscipt off the table. I've got Gang Sign and HQ Interface, so I access two cards, stealing Project Beale and NAPD Contract. I'm Leela, so I send all three unrezzed R&D ice back to HQ. I've got Logos on the table, so I grab Indexing. Next turn, I play Indexing and steal a Breaking News, bouncing another card. The Corp thought they'd be winning 2-0, but it ended being 5-2. Amazing. The other awesome thing is that Gang Sign is not unique. If you have multiples installed, each triggers separately. So two Gang Signs and an HQ Interface means you access two, then access two again. Bonkers. Also, you guys are mistaken about Street Peddler. We've known it's name ever since it was spoiled in the original Underway announcement back in February. Share this post Link to post Share on other sites