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sclpls

The Curious Expedition

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Anyone else playing this? It's in alpha, but very fun already, and seems very much like a "Thumbs game". It's a roguelike 19th century exploration simulation where your game usually ends because of cannibalism or getting eaten by a tiger. It's got nice pixel graphics, and has a bit of a FTL quality to it only with a greater emphasis on exploration and survival, and much less focus on combat. Highly recommended!

 

I think the game ends after 6 expeditions, but I've never made it farther than 4.

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I recently did a stream of this on twitch that you can watch here:

 

http://www.twitch.tv/sclpls/b/648853997

 

There are a few sections where there were some kinda long lulls while I talked to my chat so I apologize for those, but hopefully this video conveys some of what is cool about the game.

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I've played it multiple times during the various promotions. I really like the direction they're going, but I probably won't buy it in Early Access because it still lacked a lot of design polish, in my opinion. I was also finding the difficulty to be enormous and, given that there's no saving, prone to heightened frustration (accidentally click wrongly or, god forbid, close the tab). But I never felt so much joy in exploration, I think.
 

Furthest expedition I'd made was 5th. With Ada Lovelace. Which brings me to my favourite little anecdote about the devs and this game: The fact that they did a 48h fem jam to research and implement enough female explorers to even out the gender balance. Awesome little thing that can teach one a lot about important scientists one didn't know.

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For what it's worth, some of your information is out of date. There is a save system in place (although you can only save between expeditions unfortunately), and most of the actions in the game require clicking something a second time to confirm the action so the risk of misclicking is minimal.

 

The game certainly is difficult, however what I actually wonder is if it is difficult enough. I've already made it to the 6th expedition at this point, and I think barring a couple of boneheaded moves I made at the end I think I probably had a reals hot of completing that. So the point from the game being incomprehensibly difficult to more or less solved is maybe a shorter journey compared to games like Spelunky and FTL.

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Thanks for the corrections. I wasn't aware of that.
 

I agree about the difficulty probably lowering a lot after the initial phase. For example, I just figured out how to use caves in the last days before my last death. But this is really something I like very much about the game so far - it's (or at least was) often times not really discernable what things are doing and exploration is everything.

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This game is now available on Steam. Seems like there have been some good balance changes to it since I last played.

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