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  1. Hello all! I'm developing a turn-based old-looking strategy game and want to introduce it. It is a fantasy strategy with sci-fi elements made in 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows. It is fantasy strategy with sci-fi elements made in 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows. Features: - Multiple kingdoms/nations with differences in playstyle, abilities, leaders. - Heroes with different skills, which have a different influence on controlled squads. - Squads level up and learn new abilities. They cannot be completely destroyed, so they can be deployed in more risky maneuvers in battle. - Armies have different active and passive skills, battle maneuvers, and unique skills triggered by their combat experience. - Dynamic terrain and weather systems will influence battle tactics and results. - Different goals, ways to win and game styles for different nations. - Events. - Unique techs and upgrades for each nation. - AI factions, cults, and tribes will also develop and may mature into fully independent nations that try to conquer and pillage. I develop this game in my free time, which is hard to come by, but I will work on it as much as possible. Take a look at my new video of gameplay, which i made along with the first playable demo released: Here is my youtube channel: https://www.youtube.com/channel/UCFMNWzFpDBA1XuUN4HGBS0Q And here is the site: https://lainurgames.wordpress.com