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Found 1 result

  1. subtlety in dialogue?

    I have been playing a lot more dialogue driven games in the past year and I find that I hate being out right told the implications of a plot point. This mostly happens in cut scenes but it is still off putting. Also games seem to be afraid to represent the player a bit better in cutscenes. Movies have characters that point out some of the flaws of the protagonist and are there to kinda call out them out on their bullshit. I don't know how many of you have seen Frozen by Disney, but they have a character in that movie named Olaf, he is a snowman, he is used to bring some of the weird tropes that Disney has made in the last few years and help them be addressed in a meaningful way. Correct me if I am wrong but I haven't seen many characters that do this in games, if there are please mention them I would love to see them. Maybe I am completely off base with this observation, I would love to hear what you guys think.