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Found 2 results

  1. Hey All, I've been messing around with Unity and C# and have been working my way through the following online courses: Learn to Code by Making Games - The Complete Unity Developer (Udemy) C# Fundamentals for Absolute Beginners (Microsoft VIrtual Academy) They've been super helpful, but I'm looking around for some other resources that focus on teaching C# to programming beginners. I've taken some fundamentals courses in the past so I have a lot of the basics down, but don't really know where to go to take things further. Any suggestions? Like I said, I'm still a beginner, but I'm trying to find a good progression of online courses (free/affordable), books, etc. that will help me become a proficient, and potentially employable, programmer. I know that it'll likely take me a few years to obtain the skills and experiences to qualify for even an entry level programming position (within games or not), but I'm up for the challenge. I just need some help getting there. NOTE: I'm the kind of learner that likes to use multiple formats. With that said, I'm definitely getting tired of listening to people talk all the time and would LOVE to find a good book that has assignments and the like. Thanks for any help that ya'll can offer! Cheers, Alyx
  2. I'm about to become an employee of a start-up game company listed as a LLC soon, and they're making me sign a contract before anything's official. The one detail that concerns me a bit is, since I'm a programmer, they want me to give up ownership of my code after I'm a member. I've heard giving up code rights was common with most programming jobs, but I wanted to know what else I should look for in regards of employee contracts before I sign. For instance, I know they're small and just starting, but I want to know what I should expect in terms of payment with start-ups.