bakka bakka bakka

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  1. First things, about Treant becoming top pick/ban material, it actually isn't the result of the last patch, which only changed leech seed.  It's been happening for a while and   finally got picked up in big tournament games.  He's been getting played a lot in IXDL for a while now (an inhouse league made by ixmike88 who is the hard support player for   Team Liquid where most of the North American pro players play) and it's actually funny to watch another league that has it's own metagame because you see how arbitrary a lot   the metagame is.  For the longest time the Eastern Dota scene refused to play wisp even after he became super popular with European teams (I think LGD.Brax said it was because they thought it was too unstable of a pick) and now he's a regular pick/ban.  

     

    Pro teams generally don't pick heroes until they've seen it run pretty exensively. For the longest time the only team that would ever pick Outworld Destroyer was Orange, Quantic started first picking OD and Treant about two months ago and now both of those heroes are pick/ban material in the first 12 for Western teams. The same has happened with heroes like Clockwerk, Visage, and Kunkka. Wisp is an interesting case in that he's the one hero whose relevance hasn't crossed from West to East. There are some teams that like the hero (almost never enough to first pick it) and their presence in the TI3 East Qualifiers is why he was picked/banned so much there. Since then the hero has fallen back to it's near nonexistent status.

     

    The NFL would be nowhere today if it catered solely to an audience of men who had played comptitive tackle football at the high-school level or higher.  Is the LOMA industry interested in attracting fans who don't play the games themselves?  Or not?

     

    An NFL game has ample time between each play to breakdown the preceding play and even then if you watch an NFL broadcast and have no prior knowledge, you'll be about as lost as you are with Dota. It's easy to pick up the basic positions and what they generally do but there will be lots of talk of technique, route trees, coverages, blocking scheme, etc.. Learning to play Dota, even on the simplest level, entails learning to watch it as well. It doesn't make for a particularly enjoyable cast if it needs to be explained that a bottle is used to burst regen hp and mana and can be filled by the fountain or runes. NFL broadcasts don't explain that a wide reciever lines up wide of the formation and catches balls thrown by the Quarterback.


  2. How many mid heroes are going to reliably escape an organized gank on their lane before 6? Puck, Queen of Pain, Batrider, and maybe Templar Assassin? I don't care which hero it is, if they've been aggressively ganked they're going to struggle to have an impact. What Viper does excel at, winning 1v1 and fighting melee heroes, there's no better hero for the job. Viper is an agility carry, of course he's going to get wrecked late game without farm, every agility carry will. I don't want it to sound like I think Viper is a top tier hero, he's not, but he's also not Bloodseeker. He has his place especially against the current popularity of melee heroes.


  3. No escape mechanism is an overrated fault (Viper's incredible ability to slow is plenty escape anyway). Most heroes don't have escapes and most heroes are totally viable for every level of play. Viper especially so because so few heroes can dominate a lane like he can.


  4. For DotA in War3 people would put "noobs only" or "pros only" in the title of games but usually decent people would join noob games to just roll unskilled players and pro games usually meant whoever gave up first blood got vote kicked. I kind of miss those days (no I don't).

     

    The greatest thing Valve has ever done is free Dota players from iCCup and Garena.