Lu 

Phaedrus' Street Crew
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Posts posted by Lu 


  1. It happened, it was totally hilarious. We did an ill chosen tractor race, a sweet race on a long straight with random jumps, a forced-first-person helicopter race, and one with jets that had us flying in between skyscrapers. I feel like we're only scratching the surface too! Much more fun stuff to discover.  :grin:


  2. Finished the 2nd book and uh... Yea, I'm really interested in the world and story, but the puzzles so far have been an annoying distraction from that. I just don't enjoy most of them, mostly because I think the game does such a poor job communicating what it expects you to do. I found myself AGAIN walking around aimlessly for long times, unsure of what I was supposed to be doing. They're just so vague and the solutions so specific; it bums me out a bit.

     

    Then there are the characters that just monologue at you for the longest time; just talking at you while you're just standing there rotating the camera around. There has got to be a better way to do that.

     

    I suppose most my complaints are really a matter of budget. Time and money and all that. Seems that it's scope is bigger than what they can muster and there's just a lot of jankiness, which is unfortunate. 


  3. An in-game corridor or a real life corridor?

     

    And I wouldn't count out Oculus yet. I think this years E3 will be huge for them.

     

     

    Some impressions from the folks at Tested of both Morpheus and Vive.


  4. We had a thread for Oculus, but now that Valve throws its hat in the VR headwear ring with HTC, the new fancy Sony Morpheus prototype, and other tech companies likely to soon follow, maybe a nice place to discuss all our VR news!?

     

    So a few interesting bits of information concerning VR hardware: Yesterday, Sony unveiled the new Morpheus prototype that seems a lot closer to the final specifications. They're now using a 1080p OLED screen running at 120(!)Hz, which is a big improvement over the 1080p60hz LCD they previously had. They announced they're bringing it to consumers in the first half of 2016!

     

    Another interesting thing: Valve talked a little bit about their tracking solution for VR called Lighthouse. Aside from being able to track the VR HMD in a rather large space (15x15ft) it can track an arbitrary number of targets in this space. So controllers and potentially even another HMD? Being able to walk around and and interact with objects in a natural way is something I really miss with the current Rift prototype.

     

    Competition is heating up and I love it!

     


  5. 2 times in 2 days now that I had been taking out wanted individuals and that some asshole player hogs in on my bounty, gets hit by a stray bullet because it's flying inbetween me and my target and me getting a bounty on my head as a result. Every time I don't want to make it worse and just get out of there, but the jerks take me out before I can. SIGH.


  6. Me and Wrestlevania did a Rift run and happened across 6-8 different goblin kinds right next to each other. The whole dungeon floor was littered with goodness. I smashed a Bloodshard goblin and was instantly at 450 bloodshards! There were so many goblins I was like a dog not knowing which squirrel I had to chase. CHOICE PARALYSIS!


  7. Definitely wait for CV1. DK2 is fun, but there's lots of small things that make it sub-optimal. It's fine if you need the hardware to work on development stuff, but there's so many little things that need to improve to make it less of a hassle. To name a few of the bigger issues: It's just too heavy to be comfortable, the lack of 360 degree tracking is rather annoying and there are only a handful of worthwhile demos and apps, while the rest is just complete garbage.


  8. If you like good Thai food, a walking distance from Amsterdam Central Station is a place called O-Cha. The place is tiny and you can only pay with cash. A meal there is going to set you back about 10 or 11 euro's and it's going to be delicious. You won't regret it. If you decide to go there, you might want to go a bit earlier, as i've heard it's pretty much packed after 6-7PM.
     
    The Rijksmuseum is kind of a prerequisite unless you really hate museums.


  9. New commercial! Testing out their character animation tech, apparently!

     

     

    And just before the holidays they pushed out Arena Commander 1.0, whatever 1.0 means in the context of a project like this. It adds a pretty nifty ship signature system. Details on it found in this pretty lengthy release notes thing.

     

    The short 'n sweet of it is that all ship's signatures are based on 3 major things: Electromagnetic radiation, determined by a ships electric systems; Infrared radiation, determined by a ship's heat output; and cross section, which is based on the actual volume of the ship.


  10. Wasn't me, but I can confirm I vaguely remember you speculating they were an item. If the Idle Thumbs network is ever looking for a good Idle Thumbs gossip based podcast, you should definitely consider Dibs as host though.