The Witness by Jonathan Blow in Video Gaming Posted March 15, 2010 Murdoc, I was a fan of Braid's look on my PC, but I also agree with most of your analysis. Maybe it was the entire game's forest that allowed me to ignore some of the art-directional trees you've pointed to. I'm curious as to what games of this genre (2d art, small team) have struck you as having really strong art-direction? Does this also mean that Braid2 is no more? Oh, taking a second look I realize the joke was on me.