[RELEASED] What Remains of Idle Thumbs in Wizard Jam Posted February 1, 2020 Released a final update mostly changing the balancing a bit. That was a lot of fun overall! First week went incredibly well, like, everything was pretty much working instantly -- something I hadn't experienced before -- and my code looked kinda clean. (Maybe these two points are connected, I wonder...) Second week got a bit messy but that was partly due to us slightly changing focus. Happy with the result though, scope felt right for the time frame.