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Posts posted by Noyb
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From Hatoful Boyfriend, a pigeon dating sim which is a thing that actually exists.
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Like Hermie, I am really enjoying the irony that Microsoft banned* the winner of a Children's BAFTA for being unsuitable for children.
*Enforced draconian, inconsistent rules on sexual content in Xbox Live Indie Games that prevented its release. On the same console, an of-age user can download movies containing images of actual nude women (e.g. Harold & Kumar: Unrated), and play a game in which Duke Nukem can violently euthanize topless, sexually-abused women.
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English Country Tune
By: Increpare
Available: Developer Website (PC/Mac) and App Store (iOS)
Synopsis: One of the brightest and most prolific indie developers has made a polished and deep puzzle game that makes block pushing fun again.
More: Edge Review (Warning: mechanical spoilers).
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"Facebook games have completely nailed entertainment. The only escapism more perfect is suicide." -- IGN.com
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Shame I can't gift just the Introversion games to someone I guess? There was a special option in the beginning before buying if I want to gift them, but I guess the Steam codes don't work now if I were to give those to a friend as I didn't choose that option. Are the codes really for your own personal use or is that more of a moral guideline?Moral guideline. So long as you didn't already use the codes yourself, they should work once to activate on anyone's Steam account.
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I remember Munch's Oddyssey being rather shit when I first played it on the Xbox. Respawning without penalties killed the feeling of vulnerability from the first games, and led to some tedious game sessions where I just had Abe slap an entire slig army to death over the course of several lives. And I wasn't a fan of limiting your possession ability through collecting green spores instead of situationally through finding a hiding spot that wasn't in view of enemies or those zapping drones.
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(Source/Artist: Lisa Hanawalt)
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"Cortana remains weirdly sexy." -- IGN.com
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Not a parody. Actual IGN content.
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I'm more bothered by the rumors stating that you have to participate in their co-operative PvE meta-game thing to get the best ending in the SP campaign.So 3-5 years down the line when EA shuts down their servers to save money, no one will be able to normally get the best ending?
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"What GTA V Can Learn From Batman: Arkham City" -- IGN.com
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Save-stated my way through Zelda 2. Man, that was a frustrating game. Poorly telegraphed puzzles to get items required to progress through the main dungeon. (
Exactly one chimney lets you drop down it to find a swordsman! Find a hidden town by methodically destroying all forest tiles with your hammer! Duck and press action under a random table that looks the same as all other tables in the game to find a mirror!
) Insanely difficult combat. Crueler level design than a Mega Man game, made even worse by frequent repetition of room elements and a total lack of the maps from every other zelda iteration. I can see why it gets a bad rap.
What's odd is that when playing it, I kept remembering aspects of Demon's Souls/Dark Souls reviews, at least in regards to punishing difficulty, losing progress (getting a game over resets your unbanked experience points), and a relatively small world made to seem so much larger via incremental progress. Haven't played them. I'm curious how they actually compare.
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http://www.gameinformer.com/b/news/archive/2011/10/09/multiple-double-fine-announcements-coming-next-week.aspxAnyone heard any other news about this? Did this press event really happen on 14th October as I haven't seen any news reports on websites?
Ah, so the six consist of one already-announced game, two ports, one iOS app, one DLC, and one new Kinect game.
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Totally looking forward to the followup on RPS!
There's a large mix of engines and tech involved: Unity, Allegro, KNP and other Klik products, Game Maker, Construct, Flash, Ren'Py, AGS, an even some Inform z-code text adventures.
There was a push from the organizers to port the KNP games to either flash or the 64-bit compatible MMF format. Not sure if all of the games did this, but all of mine at least are runnable in 64-bit windows, and all but one are compatible with Macs.
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Have a few silly, little games in that IGF Indie Pirate Kart that's been making the rounds: http://www.piratekart.com/
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Life
in Idle Banter
Those hashbrowns were delicious?(!)I know, weren't they‽
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I guess that's why Double Fine self-published.
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Life
in Idle Banter
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Top Youtube comment:I give a fuck about an Oxford comma. I think they're really important for resolving ambiguity
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If you want something more curated, the AV Club has been going through Batman: TAS: http://www.avclub.com/tvclub/tvshow/batman-the-animated-series,149/
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Little Big Adventure on GoG. And it's not even April 1st.
Android Games
in Video Gaming
Posted
GameDevStory is $0.10 today, along with some other stuff on the official Google app store.
And for non-sale games I've played recently: