eljay

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Posts posted by eljay


  1. To me, it's actually kind of clever that they've come up with a goofy way to make an analogue to pixel-art in 3D...whoever developed this...if they hadn't done so...I doubt any one else would have thought of it.

    Except maybe Fez two years ago? (admittedly not released yet and in some kind of limbo)

    <object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=FrVVIVyLx-Y&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=FrVVIVyLx-Y&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>


  2. it wasn't a twist to anyone who's watched sci-fi.

    This is exactly why it wasn't treated as such. I found the film to be completely upfront and it didn't pretend like it was being clever or mysterious, and I loved it for that (among other things)


  3. I had the same experience only in reverse, since I never used the earthshaker and I got the dragons fine, but was baffled by the legends for ages and similarly assumed I would get something else further along the line that would sort them out.

    As for the story, it felt like it wanted to be a classic three act thing but after the first act start lurching about horribly. I completely disconnected from Eddie at that point and felt it was pretty badly done. It was all set up very nicely and then wasted, I really wish they had followed through on the idea of a roadie never taking to the stage, making things work from the background. It could have made a much more interesting and satisfying conclusion to assist someone else fighting the end boss using stage tricks.


  4. I met Alex and Eljay at an indie meet, when loads of groups intersected, but I'm not sure if I met you. I was pretty sozzled (I've been worrying because I can't remember what Alex and Eljay actually look like, which will be embarassing if they're at this).

    I will potentially be at this thing, and don't worry I look completely different now to when you met me last so you wouldn't recognise me anyway. (Dreadlocks have been cut off and I'm sporting a Lemmy-style moustache at the moment)


  5. If I recall the videos correctly (which I probably haven't judging by earlier in this thread) they are pushing 1.7 million polys per frame in game, so they certainly could achieve some still very nice looking real time screenswiping if they so chose, with judicious object choices and camera angles.


  6. I was referring to the fact that a lot of the cutscenes occur in the middle of a continuing scenario, in which case all that stuff would already be in memory anyway. But as Psych points out those probably ARE the in-engine real-time scenes I'm thinking of and the transitional ones are as you suggest.

    In all, I retract my earlier statement, well played eyes of toblix.


  7. Perhaps I misunderstood the behind the scenes stuff when I watched it, but I thought they explicitly said all the cutscenes are rendered on the fly in engine, for minimal load time and smooth transitions.

    I guess the selectable menu of videos does lend credence to pre-recorded in engine vids, but it doesn't exclude the alternative ^_^;;


  8. Also, about the cut-scene dissolving, it seemed to me they were just cutting from real-time snowy train scene to pre-rendered stuff. I think saw some hints of compression artefacts in those parts.

    I guess you could be kidding, it's often hard to tell, but whether you are or not:

    You didn't see compression artefacts in those parts as there isn't any pre-rendered stuff in this game ^_^;;

    I'd imagine they are just flattening the last frame of the old scene to a texture and swiping from that, but I'd have to go back and look more carefully. If the old scene is still advancing during the swipe then I guess they are carefully constructed scenes that between them reach the object limit for the engine.


  9. Do you really think that turning it off and turning it on with only the DVI plugged it would work?:eek:

    EDIT: Nope... It didn't work at al! ;(

    The main reason I suggested it is because it has made a difference for me in the past ^_^;;

    Hopefully Thunderpeel's above suggestion is appropriate, and you just haven't spotted the source button


  10. For the initial problem I would have suggested trying different refresh rates. Many monitors only support certain resolutions at specific refresh rates, which is annoying.

    Not sure about the other problem I'm afraid.


  11. I'll be following for any news of Thumb multiplayer, and if there's a lack of it, probably going for the PS3 version. I really do prefer it for most multiplatform games. Don't even know why.

    Well you'll have the opportunity to play multiplayer with me then, potentially, as that's the system I get most multiplatform games on too :)


  12. Or they could go the other way and imply that Jack THOUGHT he was doing good and killing demons with his supernatural powers, but in fact was just a delusional lunatic killing whores with a knife.


  13. The only difference between that and a Twix is the shape of the biscuit/cookie in the candy bar...

    It makes a massive difference to the texture of the bar, the Twix has a much denser caramel log sitting atop a biscuit bar, it's more rigid and brittle.

    Whereas the Boost's small biscuit balls are suspended in a soft potentially chocolate based substance and the surrounding caramel is a thin layer, making it much softer and more flexible.


  14. I don't know about Australia, but in the UK they're very different to Twix. Little biscuit balls wrapped in a caramel tube coated in chocolate is an approximate description. I go through phases of loving them and having to eat them frequently to not eating them for a couple of years.

    The main reason I never mentioned it to you guys (Chris, Jake, Nick) is that I had no idea it didn't exist in the states. It's a fairly common Cadbury's bar and I know Cadbury's has some kind of presence in the US, although the exported versions taste weird.