hermes

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Posts posted by hermes


  1. Anyone playing in there can throw me a challenge, my nick is Abekonge ...

    After the first 5-6 games that I lost totally I began to win -- maybe seven games in a row. Then I found out that you can "prototype" the enemy's movements in the planning phase which gives you a lot of possibilities for visualizing the weak points of your plans -- and then I started loosing again - I probably need to rethink my initial strategy and get my men to work more together ....


  2. Yeah I say its worth it. And yes I got super mario land when it got out - or as close as not to matter ... 1988 1989? when did it come out anyhow? (too lazy to wikipee it)

    Well FS is very fun - and one of very very few online competition games I actually enjoy ... the feeling when you first win a match is really really worth it ...


  3. aXbsSLeINhg



    Anyone plaything the beta here?

    While I found the prize a bit steep (without having tried it) - I haven't had this much fun since super mario land --- or perhaps Incubation would be a better comparison ...:tup::tup::tup:

  4. While Moira's quests can feel a bit questy (quests for the sake of quests) I like how they are framed - sort of putting the player in a role akin to Ford Prefect in HGTTG - doing research for a survival guide...

    Oh, and Wrestle - I'm curious as to how little killing you can do to get out of the vault? I imagine a lot of sneaking might do it - I'm not sure you can talk you way out of many of the encounters....


  5. There's one thing that's slightly bothering me, though, about the escape sequence:

    Must you kill The Overseer in order to progress? I may have accidentally removed his head with a point-blank pistol shot... while his daughter was watching...

    No. I didn't at least. I killed the guard there with him, and then I talked with him, and just left him there.


  6. I'm about 14 hours in, and so far I really really like it! I am big fan of the originals - and having followed the sometimes hillarious sometimes depressing way of discussion over at No Mutants Allowed - I was rather sceptical. But minor details aside - I'm overwhelmingly very happy with Bethesda's execution. Sure some things could be better - but the athmosphere and the execution - I cannot imagine a better fallout-sequel being made at this point. There is no way Interplay could have done something comparable to this. So several thumbs up from me.

    Also - as discussed above - having talks with friend also playing it is very very cool - as it highlights how different you can go about this game.


  7. I agree somewhat with the 'heavy rain was horrible', on the other hand I clearly remember this video - despite it being amongst tons of other videos I watched on the net since that was released. Whatever it was - it seems to me it at least was memorable... (maybe its just the uncanny valley - to even reach the uncanny valley should be regarded as an accomplishment - they should use that to make a horror game, where everyone is human .. but .. not .. quite ... dum dum duuuum .....)


  8. It's actually first person, though :)

    which is exactly what I meant. Or that I am a third person playing a game that pretends to be first person of some other guy/girl which is the second person. Thus third person. Indeed


  9. yargh. It doesn't really contain any spoilers as it is set sort of 1000 years before the events in the books. Great game - I enjoyed it immensely. Also the multiplayer was immensely fun - as it becomes very very tactical with all the crazy "weapons" - freezing someone and blowing them up afterwards - all time favourite. Also the motherfucker weapon that kills you instantly (but its hard to hit someone - is effing great).

    One of the few third person shooters I actually finished - which says a lot I think (since I have started many)...:tup:


  10. That weird "scrum" design thing seems to say they complete the entire game every few months...?

    I am the only one reminded of SCUM... who gave name to this system anyhow?

    It also seems at least sid meier has used a similar system for ages - always making prototypes, always playing during development...etc


  11. I know. I had the same reaction to the movie title, but that's the only interpretation that could make sense to me. But my friend's mom had the same oppinion. The name in itself is kind of sexist, I guess. Calling it Children of (Men or Women) would have in some way drawn a sexist comparison. I'm no sexist.

    Do you have a better explanation?

    No - I was mostly being "funny" - the point was that the men-are-brutal was supposed to be sexist (as it is always men saying something about women who are called sexists. My point being that women are sexist just as much as men, hell - sometimes women calling men sexist is an act of sexism...)

    So just a pointless post for shits and giggles....


  12. On a different topic, lets all discuss what we think the name Children of Men means. I thought it was referring to a world born from men, hinting at the violence and chaos. Children of women would be children brought into a caring world where they were wanted and loved. Children of men are the hardenned, brutal adults portrayed in this movie. The new baby-less world is a "child of man", a product of the brutal and barbaric facet of humanity, and therefore a world unfit for any newborn children.

    That is so sexist....:violin:


  13. I agree totally with everything you say. Best movie I saw in a long time (don't know about the halflife part though - but haven't played hl2)...

    Its the best dystopian description at how current xenophobic tendencies could work out in the future - plus it isn't hollywood as such - so it handles themes which easily could become nauseous in a hollywood production.


  14. Maybe the NSA thing is just a direct consequence of NSA providing strong advice on the S-box of the DES algorithm back in the days when they couldn't reveal they had discovered differential cryptoanalysis before everyone else... and that was to improve the system, not to create some backdoor.

    So, no need to be more paranoid that the day-to-day level... you know, the one in which you freak out about how fucked up everything is.

    true - but even without the nsa thing - I still think my arguments stands...


  15. This is why I said I'd rather hear from actual users of Vista whether or not its technologies are problematic, or whether it's just blogger speculation of potential/theoretical problems (that rarely come to fruition) and thoughts from people who most likely don't own Vista and/or have never used it. That's all.

    But this is not only about user experience. Sure its a part of the equation - but many of the problems with vista is of a more etheral nature which doesn't necessarily have anything to do with user experience. You may have the nicest user experience while continously being raped in the arse by transnational companies feeding their own compulsive control-syndromes. Again - many of the problems with vista are relating to principles - such as privacy rights etc. So that's why we should indeed listen to people speculating about the consequences - these things might not at all be obvious from any user-experience.

    example: recently a couple of lines of code were discovered in windows NT by crazy coders going through the programming line by line. This code was a backdoor into the computer - its name was obviously NSA-something or other. This function is probably also in Xp - just as yet undiscovered. So when microsoft outrightly states that they want to control and know all that you use your computer for - our privacy is indeed fucked.