Oath

Phaedrus' Street Crew
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Posts posted by Oath


  1. Nice pictues, but the Nintendo presentative IGN got to pose with the console really looks very uncomfortable.

    Slightly less here, but even more here. You almost feel bad for her, but then you remember she gets paid for that. I mostly felt bad for IGN, as they felt the need to include that last picture (you can barely see the console), which is obviously just there to "show her off". Lame as fuck.


  2. The draw distance on PC apparently has a very easy fix, something about setting a uGridsToLoad=5 to 8 in an ini file.

    (Btw Otah have you found any good deals for the game?)

    I'm going to buy it in-store, as I don't want to wait for delivery. I haven't preordered, but the average price seems to be 399 SEK for the regular PC edition and 549 SEK for the special version. That's about 42€ and 58€.

    I think I'm going to get the more expensive one...

    Putting "Collector's Edition" on the box lures me in way too easily. :shifty:


  3. Damn, I hate having to wait for this. At least there's only 2 days left. Why not a simultaneous release, as I remember seeing screenshots taken by some German at the start of the week? It was obviously ready, but no... :shifty:

    The draw distances look pretty horrendous without tweaks, any views on that from those playing it? I mean, does it distract you a lot when you play, or is it just that in the screenshots, when you pretty much only focus on that bit?


  4. It's due here this friday, so hopefully I'll get my hands on it by then. I'm really looking forward to it quite a bit, I just hope it doesn't sell out (or that it does, only I manage to get hold of it first). :getmecoat

    I think I'm going for a thief/illusionist character, with a bit of alchemy. Does anyone know if you can make poisons to coat your blades with?


  5. I liked it, a lot. Even though it didn't exactly follow the comic throughout, it didn't really feel very bothersome. The only thing that I feel was actually not excellent was how cheesy it got a few times towards the ending, but considering how great other parts were I'll be overlooking that.


  6. Yup, it seems so.

    [...] And the other good news is that they're doing 26 new episodes of ''Futurama'' for TV and we're hammering out the deal now. The original plan was to have the DVD's first but that's no longer the case. I'm totaly jammed dude.

    Greetings from the year 3000! It still sucks!

    Billy

    I'm pretty psyched, as Futurama is my favorite show ever. Hopefully all the writers will be back and everything will be in order. :tup:

    Edit: Damn, could someone change the thread title a bit? Next time I'll spellcheck, promise!


  7. I'll be seeing it tonight. Hopefully most of the comic will be intact, even though I've heard some bad things about how it's not really about anarchism versus fascism as much as it is about the American policitical climate today. I guess it could work that way too, seeing as how the original was made as a reaction to an active government, but I'm not sure.

    I also hope they lost some of the miraculous crime-solving wonderdrug, when the detective (or whatever he was, can't remember) visited the camp, as it felt a bit spaced out in the comics.


  8. Apparently, as the title might suggest, Yuji Naka could be leaving Sonic Team and thus Sega to form his own company. Next-Gen has the scoop, only uh... they don't know at all but still squeeze out a few lines about it.

    I'm not sure if him leaving would be a good or bad thing. Might be good if he distances himself from Sammy and gets a bit of creativity flowing, but who knows, it could be that all the mediocre and bad Sonic games are his fault.

    Here he is posing and mocking us for our lack of knowledge of his future. Look at that semi-smug grin!

    yujinaka7vw.jpg


  9. The new Pirates was a bit so-so. Some aspects were great, most of the mini-games were not. I'll agree about getting bored somewhat quickly, but I'll attribute that to the mini-games too.


  10. Yeah, thirding that. Sailing didn't feel boring and then all of a sudden you learned how to teleport. I think the amount of traveling you had to do was reasonable, if you spread the Triforce hunt out a bit.


  11. Talking fish and talking toys are also anthropomorphisms.

    Well, I thought about that, but I think it's a bit borderline. Yes, they're inanimate objects and animals that talk, but the fish don't grow arms and in both those movies their actions are "realistic" and limited to the same things animals and toys are. Sort of. My theory is a bit shaky, especially concerning Finding Nemo. I think what I'm trying to say is more along the lines of "Pixar don't really go overboard with it" than "animals and plastic toys talking are perfectly natural things".

    I guess I should have written that instead of what I really posted. :shifty:


  12. What is even more disappointing is that Pixar can't seem to escape anthropomorphism.

    Come on, it's not like that's what they fill every movie with. For example, their latest endeavors: The Incredibles, Finding Nemo and Toy Story 2; none of those have had blenders with arms and baseball caps or shit like that. This movie just feels like something the old Disney made them do, and that they might stick to their previous methods in the future too.


  13. Instead of "Disney obliterates Pixar" it is basically "Disney pays Pixar to Obliterate Disney" :)

    A bit more like "Disney pays Pixar to stop Disney from obliterating themselves".


  14. I heard a rumor that Brad Bird is trying to get the go ahead to make a traditional animation movie. That'd be awesome. Iron Giant is the best. Parts of that are cell-shade though, right?

    Wasn't there at least a rumor about Pixar setting up a traditional animation studio about half a year back? I vaguely remember something about that, but I'm really not in a position to say whether or not it really happened.

    Concerning Cars then; I'll definitely watch it, but I just can't over how annoying the whole "car with eyes on the windshield" thing is. So annoying! A bit disturbing too. It's feels like the Brave Little Toaster, done completely wrong. The environments are incredible though.