Ratgibnak

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Posts posted by Ratgibnak


  1.  

    Jump jump 🦘

    Final attack from our first boss ! It is a sweep attack where the player will have to jump to avoid to be hit in the face ;( 

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    The boss is almost complete now ! We only need to make the animations from the boss taking damages and dying.

     

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    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  2.  

    We are proud of showing you the second attack from the Denial Knight !

     

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    Do you like the blackhole effect of the projectile ? It will go way faster and I'll add particles when it will hit the ground ✨

     

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    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  3. 🌊 Water simulation 🌊

    After working on lightning, I am now working on water that will be implemented in another level of Grief !

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    Pretty cool, right ? 

    Later on I will add some effects and change the texture of the water so it looks even more realistic !

     

    ----

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  4.  

    ⛈️ Thunderstruck ⛈️

     

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    What do you think about this thunderbolt particle effect ? It will be a futur trap for another level of grief 🤫

     

    It is still a work in progress but I like the way it moves 😀

     

     

    ----

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  5.  

    From idea to concept art to artwork to ingame character !

     

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    We started this game a long time ago and we are very proud of our progression.

    You can see that the character design that we had in mind at the beginning is very close to what we currently have. Don't you want to hug that little fellow ? 🥺


  6.  

    The Denial Knight will make your world crumble away ! Nothing will be left but the Truth.

     

    What do you think about the animation finally added in the game ? With all the lights and the particles it is coming to life !

     

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    This is only one of the three attacks the Denial Knight will throw at the player. As you go on, the fight will become more and more difficult.

     

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    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  7. Here is Thomas’ drawing process for the Reaper🎨

    All animations from Dolus are made with Procreate🖌️

     

     

    We import the animations to Unity as spritesheets. We then add an emission map and a normal map to the sprites to give them bloom and some depth thanks to the lights 💡🔦

    What software do you use to draw your characters ?

     

    ----

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  8. New heavy attack animation from the boss of the first stage of Grief ! 👊

    Do you think you will be able to dodge it ? 🤕

     

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    Thomas is currently drawing all the animations from the boss. Next time we will try to show you how it looks ingame !

     

    ----

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak

     


  9.  

    We finished all animations from 3/5 of the monsters from the Denial level ! We are very proud of our progress on the first stage of grief 😀

     

    Here is some gameplay with the monsters that will be in your way to healing 😈

     

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    We are now working on the attacks from the boss. Thomas is making some very nice spritesheets that we will soon share with you 🤩

     

    ----

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  10. Even in death your enemies can still hurt you !

     

    Once killed the medusa will burst into pieces. If one of the tentacles is touched, it will inflict terrible pain, forcing the player to start everything again !

     

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    What do you think about the new animation ?

     

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    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

    Follow us in our game development journey !

    Insta - Twitter - Facebook

     

    Ratgibnak


  11.  

    Camera following the player !

    The goal is to be able to see above/below when you are on high grounds so you can anticipate traps and monsters.

    And to keep the cam low when you are on the ground in order to not waste space with the bottom of the scene.

    giphy-downsized.gif

    What do you think ? Is the cam moving too fast ? How do you do it in your own games ?

     

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    Follow us in our game development journey !

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  12. The first boss of Dolus ! This knight will prevent you from leaving the Denial level. You will have to break all the armor parts to unleash the emotions from your loss !

     

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    You can here have a glimpse of what raw emotions look like. We now need to add lighting and an emission to the Knight for some blur effect ✨

     

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    Dolus is a hand drawn adventure platformer about the five stages of loss and grief !

    Follow us in our game development journey !

    Insta Twitter Facebook


  13.  

    The death of Death ☠️ The Reaper being reaped !

     

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    New animation for Dolus ! The death of this Denial monster, the Reaper.

    What do you think about this ? Let us know and we'll get your comments into consideration for further improvements.

     

    Dolus is a hand drawn adventure platformer about the five stages of loss and grief.

     

    ----

     

    Follow us in our game development journey !

    Insta - Twitter - Facebook


  14.  

    Last week we joined LaGameCup contest for French indie games !

     

    We are very happy with the current progress we made on Dolus and all the feedbacks we got from the community. We hope to win the contest ! Wish us good luck :)

     

    To celebrate here is a short clip from the video presentation that we made for the competition :)

     

     

    As you can see we have added a new object in the environment 🙂  The Flames ! They will light your path ! 

    Next week we will show you some cool stuff we made for the stars. We also have another great news but it's still a bit early to tell :P

     

    Ratgibnak

     


  15.  

    Run for your Life ! Life is a precious thing. Once lost, it can have a tremendous impact on your loved ones. 

     

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    This giant jellyfish has some bloom on the tentacles and the electric sparks.

    Do you think it's a good idea to change the color of the tentacles to red when you hit it ? Should I also change the color of the sparks on some specific actions made by the jellyfish or the player ?

     

     

    Follow us in our game development journey !
     
    Ratgibnak

  16.  

    The ripples of your suffering can bend the reality around you !

     

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    We added a new effect when the player takes damages ! :) I am creating this shock wave effect via a shader. It took me a bit of time but it was worth it ! We will add more shaders like this in the future.

    Should I make it a bit faster or go further ?

     

     

    Follow us in our game development journey !
     
    Ratgibnak

     

     


  17.  

    Concentrated Power Attack ! 

     

    This is what you will be able to cast in Dolus once you gather enough energy through time and defeating your demons.

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    How could we improve this ? Does it look good to you ?

     

     

    We also made some progress on a new monster that will be part of the Denial level.

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    Creepy right ? ^^

     

    Next step is to work on the animations to kill that monster ! You will have to hit it several times to be able to get rid of it !

     

     

    Follow us in our game development journey !
     
    Ratgibnak