Ramblurr

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Posts posted by Ramblurr


  1. What about the recurring 3MA observation that space/sci-fi strategy games ultimately feel lifeless and empty because the playing board lacks the geography required to make interesting decisions or generate  visceral reactions?

     

    I haven't seen that discussed so far.

     

    As someone who has only played Stellaris a relatively small amount early on (before starlanes),  I'm not sure I can really make a judgement.