[Dev Log] :-( Technical Difficulties (No Podcast This Week) in Wizard Jam 8 Archives Posted January 11 Currently working on: Mapping and blocking out story events for the first section of the game, which is tricky because I'm never good at staggering out world information in a way that feels more like a mystery a player wants to solve and less like an annoyance. I've also decided to build combat out of the prefabs RPG Maker provides, which means it might be kind of bland at first, but if I can get enough of the other things I want to do done and working, I'll try to go back in and make something a bit more unique. We'll see. Finally, RPG Maker doesn't actually have the best selection of tiles for use, but because I can't do art, and finding tilesets in the wild that all fit together aesthetically is not easy, but I have found good art sprites for monsters that I'm planning on using, which can be found here. Much better than the grotesque battle sprites provided with the software.