Sig

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Everything posted by Sig

  1. A Song Of Ice And Fire

    I haven't been watching the show since season 4. The Sansa plot had caught up to the end of book five so I decided to wait for the next book. I thought it would be fine and I managed to stay spoiler free through Season 5. But man, there are spoilers about everything in season 6 in every headline on every medium. It's ridiculous. Is it futile to try to wait for Martin on this? Should I just start watching the show again?
  2. New people: Read this, say hi.

    Hi! I'm Sig, a new forum user but I've been listening for a couple of years. I'm a game dev from Iceland with ties to the New York game scene as I lived and studied there for a couple of years. Hope to partake in some good discussions while I'm here.
  3. Where in the World - Idle Thumbs Map

    There is another person from Iceland already!?
  4. If anyone is interested in Sumer, the board game like video game Chris talked about in this episode, it's now up on Kickstarter!
  5. Game Dev Talks/Lectures

    Great thread, I bookmarked quite a few talks for later viewing. I recommend the NYU Game Center talks. Both their lecture series and their Practice conference include some gold nuggets: https://vimeo.com/nyugamecenter/videos/page:1/sort:date If anyone here plays Netrunner, Lukas Litzsinger, the designer talked about the experience of re-designing an existing game. https://vimeo.com/125164271
  6. Cartrdge

    Cool! Looks interesting. I'd be up for an invite if you still have them.
  7. Game prototyping tools

    I've mostly used Unity and Phaser. I think sticking to one engine might be a good way to build up a toolset to make things faster. A lot of devs I know have made themselves a Unity prototyping kit. With small scripts and visuals assets that are general use. I've also heard that Robert Yang makes all of his games inside the same Unity project.