Wooben

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Posts posted by Wooben


  1. Agree on all points. I only really cottoned on to the flipping thing because it reminded me of super metroid, where you can only walljump whilst somersaulting as well (input is also identical), and i imagine its a connection that the developer counted on people making to grasp the mechanic. 
    Just finished hard mode, had a ton of fun with it all round, but might not come back to it until they (hopefully!) release a daily challenge mode


  2.  you need to have full ammo.

     

    I feel like this is more of a side effect thing of otherwise more intuitive mechanics.

    You can only walljump while flipping. You get flipping by either taking a running jump or bouncing off of something. You lose flipping by shooting or walljumping. Once you recognize the animation, you realize it is actually quite simple and concise... "you need full ammo to walljump" doesn't mean you are constantly checking your counter to see if you can bounce off the wall, its more that if you do shoot your guy loses his somersault momentum, and then you will instantly recognize that a walljump is no longer possible. I think a more appropriate statement would be 'you will always have full ammo when walljumping'


  3. Does anyone else find the 4th area kinda too easy? Maybe it's just the spelunky problem where the later parts of the game can seem easier because youre so decked out in loot by then, but it seems like the ability to shoot through the blocks makes it a real no brainer of just falling through, hitting each one, and shooting/dodging all the doods that get in your way. Racking up and holding a combo is easier than even the first area, and theres none of the turbo paced tense decision making of where to aim for and when to shoot that comes from the enemies/block layout in the earlier areas.


  4. Question: I need to kill a S magala to get the last part of my pattisier set, but the quest has dissappered from my caravan. does it come and go or something?

    some quests are annoying like that. theres a chance itll be there after another quest ends so you can just repeatedly abandon harvest tours until it shows up again if you wanna fight another asap


  5. I'm now convinced item drop rates change if you need something. Somehow...

     

    You've never heard of the desire sensor? Capcom spent millions in secret on R&D to develop the perfect means of keeping players playing for as long as possible

     

    Also by the sounds of it you guys are at G rank, which is also where i am, so yeah, im down to join if there's room