bkbroiler

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Posts posted by bkbroiler


  1. Hey they put the day 9 video up. 

    we all love you bkbroiler :P

     

    s-screw you guys! *runs home*

    Last video was great. Penn seems so sad and disappointed.  :sad:  :frown:

    Yeah the difference between Mnemonic and Little Best Buds at the beginning and ends of the project is really interesting. Pink buds turns out to be maybe too crazy of an idea to work as a game, and Mnemonic came together with the help of the whole team to make a game that really fit the original "memory" vision.

     

    I hope someone comes in and decides to fund Mnemonic. I would love to play a finished and fully functional version of that.


  2. By the way, there was one video where Brad Muir talked about how he basically worked on the part of Psychonauts people considered to be not very good (me included). It really struck me and made me think about how the people making the games are fully aware of its shortcomings - probably more than anybody else.


  3. I remember hearing something about the Daily Challenge seed creation algorithm thingamajigger changing in the Pro HUD update? I might also just be pulling shit out of my ass here, as I cannot cite any sources, and I'm too lazy to go digging around right now.

     

    ps. I beat Yama once again in the Daily today, huzzah. Seems that the red turban man is my lucky character. The teal milk-/postman guy is the exact opposite, damn him.

    Congrats! That Teal guy (I think of him as a boy scout) is my character. I love him so.

     

    I've started doing a few speedrun tries a day. It's a pretty fun switchup for the slow, methodic daily/adventure runs.


  4. I have for years now been bored and annoyed by reviewers whose cheap schtick it is to get really angry and sarcastic. Yahtzee should've quit after the first year instead of making it 100% of his entire persona, always. The same goes for the Jimquisition and the entire host of Angry Video Game Nerd clones. At least James Rolfe always struck a balance between comedic anger and moments of no slight introspection, much like how Red Letter Media excellently performed the Plinkett Star Wars reviews (and only rarely relies on them, rather than it becoming their crutch). The only way you can get away with flaming rants is by being so meta you head into Francis territory.

     

    This is, for all intents and purposes, or at least for people my age, the post-ironic era. Thank Zeus. We can just come out and enjoy a thing with utter frankness and not feel obliged to hide it with self-hatred or by becoming cartoons.

     

    Rant's over!

    I pretty much agree with you, though I think Yahtzee has a lot of legitimate insight that often makes me go "why is no one else talking about that part?" He's not all shtick.


  5. I'm a big fan of Alex Navarro. I love reading his reviews on sports games, even though I never play sports games. His tastes generally reflect my own, and he's always reasonable, finding the good parts in bad games and the bad parts in good games. I think he's an incredible writer, with really great turns-of-phrase and creativity, and watching him take down bad games is really hilarious.


  6. Little Pink Best Buds legitimately impresses me, on a creative and technical level. I haven't even seen anything quite like it (I guess they mention Seaman is similar), with the poking and giant human among buds and cool shadow of yourself. 

     

    Also Pendleton Ward's scenario of looking at a crazy person on the street from a 7th floor hotel window and them instalocking and zooming in on your peeking is so hilarious. 


  7. Everything Entriech says sounds fantastic. A game that could pull that off while still allowing you to make new meaningful and interesting decisions with your larger nations would probably be played for years and years to come.

     

    For 4X games, I think it just comes down to the normal gameplay happening on such a large scale that it becomes extremely micromanagy. Like in Master of Orion 2, you're just endlessly queuing up buildings you don't really care about are building another thing at another place and then crushing your opponent.