kaputt

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Posts posted by kaputt


  1. "In Mirror's Edge Catalyst, you won't be using any guns at all," senior producer Sara Jansson told Polygon in an interview today at E3. "We've completely removed that aspect of the game. You can't even pick them up."

     

    Faith will, of course, still be facing lots of corporate goons, so she will have to fight. But EA and developer DICE have created a new combat system that emphasizes melee combat.

    "Faith will fight, but she doesn't kill," said Jansson. "Now the fighting is more of an extension of the movement. It builds on the flow. It fits a lot better with the game mechanics. When Faith is in flow, when she stitches together move after move without failing and keeps her momentum going, she's actually invulnerable to bullets. That can keep her out of harm's way. It's only when she stops that she can get hurt."

    Mirror's Edge Catalyst will launch Feb. 23, 2016. Stay tuned for more coverage of the game from E3, including a hands-on report and more from Jansson.

    http://www.polygon.com/2015/6/16/8791399/mirrors-edge-catalyst-no-guns-ea-electronic-arts

     

     

    Beautiful.


  2. I think the frame rate is more solid as well, I remember the old footage having some slowdowns when structures collapsed.

    Also noted how clever and simple their design choices are. Instead of assigning a button combination to make the catbird jump, you just call him and jump at the end of the bridge. Beyond being a elegant way to implement a mechanic, it represents with fidelity how interactions between humans and animals works.


  3. I believe the move to PS4 was technically necessary. The game always seemed to rely a lot on physics and it had pretty good animation and lighting, I always saw it beyond most stuff we ended up seeing in PS3 in those aspects.

    I believe most of the problems came from this, Fumito Ueda said back then that his work on the game was done, so the creative parts probably were done or planned back then. Considering Team Ico's history of torturing the PS2 hardware with Shadow of the Colossus, I believe they overestimated the PS3 capabilities as well.

    But yep, it's the same game, same assets, probably just an upped resolution.


  4. that gameplay looked excruciatingly slow

     

     

    It's an environmental puzzler. 

     

    Yep. The gameplay just shows why Team Ico games are so unique. 

     

     

    The subtlety of this game is pretty great, no overdone soundtrack, just you, the wind, and the "catbird" and his reactions with you figuring out what to do. It's awesome how you must figure that those purple structures are bad for Trico based only on his face and reactions, which looked really subtle and well done. The animation is top notch. 

     

    People might feel weird about it because E3 trailers are usually packed of action, so it might feel weird to see a game so quiet and introspective, but this is exactly what I wanted from this game. 


  5. Hell, this Sony's E3 is paradise for crazy believers.  First The Last Guardian (OHHH FUCKK YES!), now Final Fantasy VII remake, unbelievable. 

     

    Talking about their conference, the Firewatch Trailer looked amazing, hyped as fuck now.

     

    EDIT: Ok, Shenmue III now. This is fucked. It's a kickstarter, but the 2 million goal probably is just to see if there's enough demand for the game. Probably Sony will help fund it if they reach the goal.


  6. FUCCKKKKKK YEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSS OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

     

     

    AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

     

     

     

    FUUUUUUUUCCKKCKC!!!!!


  7. Backwards compatibility really hits hard for me. If I can play the original Xbox games that were compatible with the 360 on the XBO, then I'll go buy an XBO right now.

    Yep, I always wanted to play the 360 version of Red Dead Redemption, the PS3 version was pretty bad in terms of performance. I'm really tempted to buy an XBO now, the only problem is that I already own three consoles and a PC and barely have time for those.


  8. I finished The Order 1886. It's a disappointing game because you really wish that their engine should be used in a better game. The visuals are just fantastic, beyond any other game on consoles or PC, and their cinematic push was really well done, some usually terrible effects like chromatic aberration and film grain look just perfect in the game, it's truly an outstanding work in art-direction and visuals. The gameplay is fine, there's nothing wrong with the shooting itself, but sometimes you face some poor design decisions, like unecessary big hordes of enemies on the same location to make the game longer. 

     

    But the most disappointing thing of all is the story, the character's actions don't make any sense a lot of times, and the ending is terrible, it really seems that devs didin't finish the story before the budget was over, so they needed to finish the game without any closure at all. 


  9. Isn't that game Wattam or something?

    Yep, the game looks super charming, but I really don't know what to expect of it, and that's kinda cool. Austin Wintory is involved too, I love his soundtracks.

    Back to the topic, I'm completely excited for this E3 because of The Last Guardian, but if they don't show anything that's it , I'm moving. My heart can't take it anymore.


  10. Good catch! I was totally thinking that was from thatgamecompany. Now I'm glad I was wrong, because it means I get two games.

    If we consider that some of the staff of thatgamecompany founded another studio (Funomena), then we have three possibly great games in the making. However, Keita Takahashi (the guy from Katamari Damacy) is in this studio, so I wouldn't expect anything similar to Journey.


  11. It's that... ocean game. Underwater journey. There was a teaser at E3 last year.

     

    Are you talking about ABZÛ? The game is looking pretty good, but it's not from thatgamecompany, it's made only by the art director of Journey, Matt Nava.

     

    Today they released a new vídeo with gameplay footage of it, it looks super good:

     


  12. You're right, because SotC is perfect! Lots of things are great, but few things are prefect.

    I'm glad we could agree on this.

    Not touching that second sentence with a thousand foot pole.

    Amazing haha

    SotC is perfect indeed.


  13. The way some people feel when the Half-Life 3 thread is brought up is the same way I feel when this thread is brought up.

    I often think to myself that there are clear inheritors to HL2 (Wolfenstein, Metro 2033), and its influence is so pronounced in many games that my desire for a sequel isn't as strong as seeing another 3rd person action game that does what Ico or Shadow of the Colossus did (some people have suggested Nier to me). Am I totally wrong? Are there great games in the vein of Ico and SotC that I'm not seeing?

    Well said. This is exactly how I feel. With a very few exceptions, there are no games that I consider similar to SotC and ICO. To be honest, there was no game that I consider actually similar, of course that some games were inspired by them and we surely have a wider range of artsy games nowadays, but Team ICO games were so unique that you can't have something else to fill the gap.

    That's why I just want this game to be released, even if it isn't as good as the others it will still be singular.


  14. Last Guardian (Sony, PS4)

    Yes, we know it has been in development hell since 2007, but we have it on very good authority that this will be the year that Team Ico finally presents its follow-up to much loved classics Ico and Shadow of the Colossus. Whether it’ll bear any relation to the game last shown at E3 in 2009 is anyone’s guess.

    http://www.theguardian.com/technology/gallery/2015/jun/09/e3-2015-most-anticipated-games?utm_source=twitterfeed&utm_medium=twitter

    tumblr_mb1h3pm8t31qk6wc3o3_r1_250.gif


  15. Still have to try the other stuff said here, but Sno's advice about motion controls is so true. Aiming with the gyroscope is way more effective than using the gamepad, doing much better now when facing other squids.


  16. THe video looks like a bunch of fake screen shots modified from Dark Souls 1/2. Plus those guys are so incredibly annoying.

     

    Yeah, some screens looks weird, but others look good. I'm not sure, seems like a lot of work for someone to fake these things, but it's stiil possible, people do a lot of crazy things for attention. What I think it's weird is this random youtube channel getting all this info.


  17. Update: Confirmed at MS E3 Conferece. Dark Souls 3 will come in early 2016, PC/PS4/X1, directed by Miyazaki, last Dark Souls game.

     

     

     

    Original post:

     

    Apparently a new Dark Souls will be announced at E3. There's a video with the leaks, including screenshots and lots of information. Can be fake, but they have lots of screenshots, I think it's legit. Be warned that the guys in the video are quite annoying. 

     

    EDIT: Considering that the guys in the video are truly annoying, here's a write-up, made by Gematsu, of the things said in the video:

     

     


     

    YouTube channel The Know reportedly has first details on Dark Souls IIIrumored to be announced at E3 in Los Angeles this month. 

    Here are the details:

    • The game is coming to PlayStation 4 and Xbox One in 2016. PC is also listed, but is accompanied by the word “negotiable.”
    • The game will support “1-4 players,” meaning it’s possible you can summon more than one friend or there might be a player-versus-player element.
    • 10 playable classes, all available from the beginning of the game.
    • 45 new enemies, 15 new bosses. Characters and monsters from previous games are not included in that count.
    • 100 new weapons and 40 new armor sets with returning equipment not counted in that number.
    • 60 minutes of cutscenes, mostly in engine, rather than pre-rendered.
    • There will be around 12 areas in the game.
    • Will change the way you interact with players online. You’ll now participate in “Sacrifice Ceremonies.” You can drag bodies around, choose where to sacrifice them, perform the ritual, and visit another player’s game. Doing this makes you a target for other players. These will also change your game, such as a sacrifice creating a bonfire at the location you choose to sacrifice the body.
    • Light sources and enemy layouts have been changed.
    • Boss battles have a new “Heat Up” factor that “completely change” boss battles based on undescribed factors.
    • The game will add “Sword Fighting Arts,” which including “Rush In” and “Circle.” The former is a sacrifice attack that allows you to dive into an opponent and take damage while delivering a huge hit, while the latter sounds like a dodge move.

    Read more at http://gematsu.com/2015/06/dark-souls-iii-first-details-screenshots-leaked#B4sDrxo5aKEe44uJ.99

    And here are some screenshots:

    HpBpWJ2.png

     

    ELe8BlD.png

     

    ZEcWCKC.png

     

    The rest can be found here:

    http://imgur.com/a/6ZZgy


  18. There was also that tie breaker thing where they didn't ink anything, but Judd the Cat still called it 0.1% in favour of a random team! :o

    You really can't trust cats.

    I'm amazed by all this, why choose post-apocalyptic zombies when you can have squids? Nintendo sure likes to be unique on their stuff.

    I really need to limit my playing time of Splatoon, I'm so tired the last couple of days because of this game, my sleeping hours got all fucked up. It's just too hard to stop playing it.

    Is there a consensus on which weapons are the best? I bought a bunch of new stuff yesterday to replace my personalized splattershot, but none of them felt really good.