Salarn

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Posts posted by Salarn


  1. Thanks for answering my question on my difficulty in being scared due to an inability to reconcile my suspension of disbelief.  As Rob surmised at lot of this comes from being a dev for so long it's pretty hard not to see the light trickling in through the cracks in how games are made to deflate the atmosphere of games.  I do hold respect for the craft recognizing quality design and implementation when I see it.  It's just that when it happens all I feel is: "Huh, that's cool, I bet that'd scare a lot of people, anyway..."

     

    There are plenty of things that can emotionally affecting:

    Disturbing - Jessica Jones

    Heartbreaking - That Dragon Cancer

    Tear Jerking - Any movie that has a dog in it because come on hollywood there is only one way that ever end you monsters

     

    Maybe the issue here is that horror relies much heavier on atmosphere and tension over story.  If the person involved isn't doing their fair share, by building up a worse monster or outcomes, to amplify the basic elements the game is providing it can't reach the exciting peaks horror fans enjoy.  Am I playing the wrong horror games?  Are there any that have enough story meat on their bones to do the heavy lifting to cover for my inability to bring my fair share of fear to the experience?