zerofiftyone

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Posts posted by zerofiftyone


  1. It seems that there are a handful of people here using Unreal Engine so I thought it would be a good idea to start up a thread for it. 

     

    So if you're a beginner and have questions, ask them here! Or if you're a bit more experienced and have cool tips/tricks/cheat codes that might be helpful, share them here too!


  2. I have this romantic/naïve idea of making a small rural village in it's entirety by myself and have a game set in it. Last I checked I think the building-count were over 100, which seems like a lot for one person.

     

    Edit: I'm investigating tools and techniques, let me know if you have any ideas!

    Edit2: Art-style is still undecided, but it needs to be feasible.

    Edit3: Considering UE4 over Unity, but still undecided.

     

    I can personally recommend Unreal Engine 4. I've been using it for roughly 2 months and I'm having a lot of fun with it. I came from Unity Free, and was allured by the visual scripting tool and the node based material editor, and so far it's been great. The only thing I miss from Unity is the Asset Store, and the huge online community. 

    I'm not saying that it's "better" than Unity by the way, I guess it's a personal preference thing. But it's worth checking it out to see if it's right for you. Some of the beginner tutorials on their youtube channel are a useful thing to watch to get an idea of the workflow. 

     

    Edit: Hmm.. I kind of want to start an Unreal Engine thread on this subforum now. It would be cool to have a place to share tips/tricks/cheat codes/etc.


  3. I'm not sure how much of the assets you want to design yourself, but I've seen multiple city-kits in the Unity asset store that give you building pieces that you can mix and match. You might even be able to use the models in UE4.

    Here is one of them:

    https://www.assetstore.unity3d.com/en/#!/content/18618

     

    Just a warning: UE4 happens to only accept meshes in the .fbx format, so while the set you linked would work; not everything you find on the asset store will. 

     

    Edit: They may have added support for .obj by now but I'm not certain about whether that actually exists/works in the current version.


  4. That Dashcon discussion was entirely fascinating, I had no idea that was going on last weekend. 

     

    Was Danielle's second name Rose? Clearly the best character then! I was surprised how much I got into watching a game/genre I never actually play, and when Luffy's French Rose started to kick ass I was happy I could cheer for the home continent at least... Then I also found and watched this Street Fighter documentary which was well made and featured a lot of Seth Killian who always seems like a cool/interesting guy.

     

    Ooh, that documentary looks quite interesting. Thanks.


  5. I'm not sure if this is quite the right place to ask this, but I recorded a podcast with some friends of mine and we are looking for a place to host it. We've been using google drive, but that seems pretty sub-optimal. Does anyone know a good place to host a podcast that maybe 15 people will download?

    I hear all the kids are using Soundcloud these days. I've also heard Podbean is okay but have no personal experience with it so your mileage may vary.


  6. I first started listening to the podcast right after the kickstarter revival, and found myself listening to the older episodes in reverse chronological order, whilst also listening to the new episodes as they were being released. It was a pretty strange experience that reached peak weirdness when I discovered the origin of the wizard joke (in episode 5 I think) and a whole bunch of things made sense.

     

    That was a long time ago now. I should listen to those old episodes again... 


  7. On the topic of convenient console power/video connectors which are the same on each console iteration, I think Sony has been silently doing this since the PS1. I don't have a PS4, so this may not hold true any more, but excluding any of the Lite Diet Slim models, the power and the video connector has been the same all the way up to the PS3 (Unless you're using HDMI). I always thought that was pretty neat.


  8. Apparently the Thumbs were accidentally correct about Watch Dogs being connected to the Assassin's Creed universe: http://www.eurogamer.net/articles/2014-06-02-assassins-creed-4-character-crosses-over-to-watch-dogs (article has some spoilers)

    Also, it turns out that the Ubiverse is an actual thing too:

     

    "[Watch Dogs is its] own game in the Ubiverse," McDevitt wrote on Ubisoft's official AC Initiates forum.

     

    I find it amusing how so much of the stuff that's joked about on the cast is later revealed to be true.