Joewintergreen

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Posts posted by Joewintergreen


  1. I just checked that out and the camera does move and that's totally a twig and leaf :D He's at the side of the road, but he's looking at another road/driveway that she's crawling out onto.

     

    Cool spotting if that's the same bridge though!

     

    It's a weird scene, watching it again - the kid isn't in a position for Myriam to catch his eye, he stops and then looks at her. 

     

     

    nothing.gif


  2. 23 hours ago, fellintooblivion said:

    Is it too much to ask for the hosts of a podcast about a tv show to get details about the show they're doing a podcast about right?

     

    Gretchen Hayward? Not knowing that the same deputy was in two scenes you're talking about? I'm less than 9 minutes into the episode and you're already screwing things up I noticed in one watching where I was looking at my phone half the time. 

     

    bobby.gif


  3. Say, with all the Twin Peaks Rewatch episodes coming in at about an hour long each (seemingly very much on purpose) does anyone else ever feel like they're cut short a bit? I often find that I feel like there's a bunch more that could have been said or which was kind of not dwelt on in order to not take too much time out of the hour, when I'd be happy to listen for like...way more time. This could just be a perspective thing with me though having basically come to TPR straight from old old episodes of Thumbs, which I think were often longer. ¯\_(ツ)_/¯ 


  4. With all the light flashes at the convenience store, the shadows casting all from roughly-but-not-exactly the same point each time, and the fact that it's in fast forward, I assumed while watching that this convenience store was somewhere within unhealthy range of the nuke test site during possibly multiple subsequent detonations (explosions casting the shadows)

     

    But who the heck knows

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    NVIDIA Share_2017-06-28_14-59-18.png


  5. I get that, but this instance seemed a bit more...grounded? Like he's exploiting technology rather than just overriding all logic involved in it? Taking down the truck's number plate has the air of "I will redirect the people tracking me to this innocuous other vehicle, ha-ha!" when like...he already said the trackers are physically on his car. Felt less like we're meant to read it as basically-magic than his crazy phone phreaking


  6. This is small potatoes in the context of the episode but I'm confused as to what BadCoop was doing with his phone re tracking devices. He looks at his phone, goes "this car has three tracking devices on it" then "pull up close behind that truck", he types the truck's license plate number into his phone, says "that should do it" and throws his phone out the window. What the hell effect is that supposed to have on the tracking devices


  7. What happens in the scene you're talking about in FWWM with two coops (sort of) is Coop is (weirdly) staring at a security camera, going into the surveillance room to look at the feed (an empty hallway), going back out to stare at the camera, repeating this a few times, and one of the time he goes back into the surveillance room he's looking at a live feed from the hallway, but he's still in it, staring at the camera (!?!?!?) and Phillip walks past him. It is whack.


  8. Also, I thought it was interesting the way Hawk describes the situation with Laura and Leland: "I'm sure it was Leland who hid these pages, he found them and realised that she knew". Knew what? Are Hawk and Truman both aware of the Bob/Leland thing more than I thought? And of the way she experienced that, which was iirc not being aware that it was Leland doing the thing until late in proceedings? Maybe I've just forgotten a lot


  9. Here is my stupid all-in fanwank suspicion: the corpse of Laura Palmer as found in the pilot is actually Laura's doppelganger. Laura herself is in one or another lodge. This is why Coop has to Find Laura. Or maybe the Laura we were seeing in the lodge is the doppelganger or something. I dunno, man. I think a Laura doppelganger thing might happen is what I'm sayin.


  10. I agree with that. The first half felt rushed and the second half felt waaaay tooooo looooong and boring. Just wall-to-wall action scenes I felt no investment in at all. Every character (none of whom we know anything about even at that late stage) just running around on what felt uncannily like stretched-out video game sidequests. Plug in the thing and pull the lever and send the message so the guys in space can shoot the thing they were shooting anyway but now it blows up (again, felt like "it counts now because it's a cutscene"), and each of these things feels like it takes 20 minutes. It felt like you could take half an hour or more of action stuff out of the second half, and put it toward character development in the first half, and both halves would be better for it. Movie needed an editor, yo.

     

    The CGI Tarkin and Leia stuff was, as many have said, good but not good enough, so I can't help thinking they would have been better off without it. Do you really need Tarkin in there? Dude can't be the only one in a position of authority on the Death Star. My favourite part of the film was Vader's slaughter-a-room-full-of-guys scene, but imagine how much stronger that would've been if it was the only time you saw Vader in the film? Leia's little cameo where she looks out at space and tears up and says "hope!" didn't seem very in-character for her, and would have been better without us seeing her face and getting distracted by the CG - she's super distinctive from the back anyway. 


    Actually, what I reckon they should have done would be just follow some rebel down the hall, stop in front of her door, look inside, and it's Leia from behind putting the documents in R2 and recording the holo-message from New Hope, only maybe you get to hear the whole thing. Speaking of which, doesn't R2 and 3PO's cameo on Yavin 4 fuck up the continuity? How do they get to her ship?

     

    And yeah, sooo many establishing shots. There's one time that there isn't even another scene in between two grandiose establishing shots.

     

    Positives: bad guy in white was good, droid was alright. Most damning attribute: our heroes hung over a pit and it wasn't bottomless. Overall: fourth-worst Star Wars.


  11. I've used it, it is pretty good but yeah, kind of on par with the Rift DK2 only not very good graphics because it's a PS4 trying to push VR. Motion control already being a thing with the PS4 will help though.


  12. Right now you have to switch the camera overlay on in an .ini, otherwise you just get a blue grid showing the edges of your play space. But once it's on (probably will be default by the time the vive ships) it doesn't show up as brightly as that when you're actually playing - that's it with 100% opacity, it would usually be more like 30 or something, just showing the outline of your room/cat when you get near the edges. You can change the color and stuff too, red makes you feel like a terminator.