Episode 336: Star Wars: Rebellion in Three Moves Ahead Episodes Posted December 25, 2015 The cutscene for when the (player) empire loses is all sorts of wonderful: I loved this game as a kid, to the point that I can still hear the voice of the emperor & mon mothma when they inevitably failed in their diplomatic missions. It has one of the best implementations of sabotaging opposing infrastructure I can think of - but counter to that it is also possible to turn a planet into a fortress that literally nothing can get through - triple shields, heavy laser cannons, enough troops to fill a super stardestroyer and a good general and you've got something that the enemy will never get through. But if the enemy does manage to destroy those shields then oh man are you in for a world of hurt. One neat detail about the Death Star: whenever it enters a system all the planets there will get a small loyalty boost towards the empire as people are indeed cowed into submission - but it goes away if the death star leaves. This means that whatever planets were already maxed out will be less loyal after a death star "driveby". I don't remember but it might be that if the Death Star does destroy a planet then the other planets in the system don't change loyalty but the rest of the galaxy does go more towards the rebel side.