SamKD

Members
  • Content count

    44
  • Joined

  • Last visited

Posts posted by SamKD


  1. I can't beat North boss on NG+. One mistake and I'm dead. Maybe I should leave it and come back once I have the shotgun. That thing does so much damage it makes short work of bosses.

    So one thing I picked up from watching speedruns is to constantly be hitting the starter gun and sword at the same time as you're railing on the bosses.  Haven't played the game in a few months, so maybe they've changed some things.  All the same, I hope that helps?


  2. Pretty excited about the new zelda game :) seems like they put the ingredients of a lot of other genre's into it.  Things that come to mind immediately include monster hunter, dark souls, and perhaps from the best zelda game: okami.


  3. I was talking to my wife and what I said to her is that it feels like the game is missing a middle level of complexity. If you want to just kinda understand types and grab the pokemon that look the coolest and level them up, the game has that in spades and is very beatable that way. If you want to really get into the nitty-gritty and breed your own with all the perfect AVs to make them absolute fighting machines (or all shinies) you can do that. But there's no middle ground between them. I don't want to spend the time required to do the EV thing, but I also don't find the surface level tactics all that satisfying either. I want a deeper level of mechanics I can intuit without a 300 page guide.

    This.  I tried to do the whole perfect breeding thing back in college because apparently I made more time on my hands than I honestly should have.  That said, it was a HUGE time-sink, and it made me so jaded for the series.  Depending on if that mid-level complexity is somehow in there (I have no clue what they could come up with) this could be the first game I buy in a _while_.

    The idea that the next level of engagement in the game is to keep track of invisible stats is just too tedious to me.

    [edit: typo]


  4. I'm more interested in seeing the UI than the graphics, which I agree remind me of Civ Rev

    Agreed. I think one of the best UI mods isn't even on steam at the moment, but that's probably far more integral to the civ experience than any of this graphics discussion is.  


  5. I feel like we're hearing the same arguments about the graphics (off two screenshots, mind you) as we did about Wind Waker... at least that's the tone I'm reading on all the reddit posts about it.

     

    Not to mention that if 6 is as mod-able as 5, then there's going to be shaders and texture mods that can be applied, right?


  6. Well apparently there was just a 256GB micro SD card brought to market. again, we have no clue what the storage capacity demands would be like for NX games, but if the plan is for a cartridge market, and solid state prices still dropping, this actually may turn out alright?

     

    Also, if they're able to get it into the form factor of DS/3DS cartridges, you could have tons of back-catalog to draw from for the system... likelihood of that can't be too high though....maybe?


  7. So there was some news on this in the recent past that it might be cartridge loading?  Does that make any sense? I don't know how large of SD-card, or SD-card-like technology can get to be cost effective for such a plan... I mean games are just getting larger and larger with every iteration, and last time I bought a small 128 USB it was at least $50. considering current costs of games, I feel like this could have some implications:  either moving to a solid-state storage system will make for dropping prices in those raw materials, and/or our games are going to get more expensive at release? any thoughts?


  8. Along those lines, my prediction for the setup of this game is that the Birddog's species is hated and feared by the local populace. The manage to wipe them all out, except this one infant, born right after the attack, its mother dying in childbirth (or maybe it comes from an egg? unclear). It imprints on your character, thinking you're its mother.

     

    So basically How to Train Your Dragon.

    not a bad starting point, though.  I thought it was a thoroughly charming movie.  But development for TLG started in 2007 (according to wiki), and the movie came out in 2010.  The book the movie is based on came out in 2003; but I feel like this idea was already in the zeitgeist of popular culture.  When I think of popular portrayal of training a wild animal, I think of Dances with Wolves (http://www.imdb.com/title/tt0099348/)

     

    Edit: Actually if you want to talk about training of the wild, I believe Gilgamesh was the first figure to tame a wild beast-man (Enkidu)


  9. I really like how the first gameplay demo looks like he's messing up as much as I do while playing any of the latter games.  I'm curious to know what you all thought of Black Flag's 100% tasks, but I definitely couldn't get into 100% these games after AC2...just became too tedious to go through a mission without taking a single hit or some other nonsense.


  10. I took it to be that there is kind of a caste system in place, with the most evolved/modified people in the Thrush acting as a ruling class.

     

    The perplexing thing that bugged me the most was that all through part 1, Shay never acknowledges that his parents are real and it kind of looks like its been years since there's been person to person contact between him and them (given his confusion at seeing his dad at the start of part 2).  But there are pictures of them together when he was younger.  It's just like, wtf?  How does that make any sense?

    I was just curious if the mutations were ever addressed in the dialog, and missed the exposition.  It does seem like your point of a caste system would be maybe most likely given their role within the lorunian society; but they could easily be society controlling aliens...or lizard people.  Or whatever new stand-in for pop conspiracy is big now.

     

    It made for a good surprise to see Shay's dad come out of the sand pile, but you're right -- it also made a weird narrative disconnect with the first part of the game.  I hesitate to say it seems like a crammed in plot point to part 2... but it does feel rather sudden to change the rolls of Mom and Dad from benevolent over-protective spaceship AI to over-protective physically and functionally distant parents.  I'd like an extra post-mortem episode of the documentary to see where these changes fit in the story of making the game.  


  11. Thank you for this.  I had totally forgotten about that song.

     

    Is there a collection of Remo's songs from the show anywhere?

     

     

    On a note back to Broken Age: I may have missed some of the dialog, but did they ever explain the..

    weird head deformations of the larunian people?  And why Shay's parent's didn't have the same grotesque deformations?


  12. Hello ~

    long time listener who started catching up on the new episodes. Came onto the forums to checkout stuff about the minecraft server -- went on earlier and no one was on though! Anyway, came on to check out stuff, maybe comment on a few things. Stuff and such.