Rob Zacny

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Posts posted by Rob Zacny


  1. Three Moves Ahead 610:

    Three Moves Ahead 610


    Millennia
    It's a full house this week, as Len is joined by Ian Boudreau, Luke Plunkett, Mike Williams, and Ruth Cassidy to perform a bit of an autopsy on Millennia, C Prompt and Paradox's take at a Civ-like historical 4X. We all came away with a bit of a bad taste in our mouths about it, to varying degrees, and we spend a fair bit of time trying to explain why – and set aside some time to talk about what we did like.

    Millennia

     


  2. Three Moves Ahead 609:

    Three Moves Ahead 609


    Europa Universalis 5 Confirmed?! (Patreon Preview)
    This is a preview of this month's Patreon episode. Check out the extended version at Patreon.com/3ma! Join Len, FatherLorris, and Lord Lambert as we get the NoCB Cast band back together to talk for 3.5 hours about Paradox Tinto's "Project Caesar," which is probably Europa Universalis 5. Okay, let's be real: it's definitely Europa Universalis 5. We break down the first four dev diaries, everything Johan has ever said about the project on the forums, and talk a bit about the year 1337 – which was not confirmed as the new start date when we recorded this, but has been at this point. So we nailed it. We're very smart. Please clap.

    Europa Universalis V

     


  3. Three Moves Ahead 605:

    Three Moves Ahead 605


    Warhammer 40,000 Tabletop
    Is this a Winter of Wargaming? Len and Ian are joined by Brian "Chef Lu Bu" Smawley to dig into Warhammer 40K as a setting through the lens of the flagship tabletop miniatures game (particularly the recent 10th Edition). We go over a bit of lore, run through the factions, talk about our favorites, discuss how we got into the hobby, and why it may or may not be for you.

    Warhammer 40,000

     


  4. Three Moves Ahead 604:

    Three Moves Ahead 604


    Mega-Sized 2023 Recap!
    Len, Rowan, and Ian gather 'round the Yule Log for an extended discussion on the year that was 2023 in strategy games. There was a lot of good and a lot of bad. There were a lot of people talking about "Strategy/Simulation Game of the Year" that didn't really know what they were talking about. We share our personal picks and tease out a theme to encapsulate an eventful stretch of time.

     


  5. Three Moves Ahead 603:

    Three Moves Ahead 603


    Against the Storm 1.0
    Len, Rowan, and Luke have gathered around the hearth to revisit Against the Storm for its 1.0 launch. With one veteran and two greenhorns in tow, we discuss how this survival city-builder has changed since Early Access and why it's still so satisfying and refreshing to play.

    Against the Storm

     


  6. Three Moves Ahead 602:

    Three Moves Ahead 602


    Patreon Preview: An Interview with Michele Pirovano (dotAGE)
    Listen to the first five minutes of our November Patreon episode for free, and then hear the full one hour and 15 minute interview by subscribing at Patreon.com/3MA! Len had a chance to chat this month with Michele Pirovano, the (almost) solo developer of dotAGE, a game we all had a great time with this year. They discuss how board game design has had a positive influence on the world of strategy video games, how it could continue to do so, the struggles of being an indie dev, and why the upcoming genre of roguelike city-builders works so well.

    dotAGE, Northgard, Rimworld, Against the Storm

     


  7. Three Moves Ahead 601:

    Three Moves Ahead 601


    Victoria 3: One Year Later
    Len is joined by Dr. Bret Devereaux and Chapel Comic creator Father Lorris to take a look at Victoria 3 one year later. Is this a game that deserves to stand beside Paradox's best yet? And if not, what's it still missing? We play armchair game dev for an hour and a half and unpack the difficulty of modeling both the beginning and the end of one of humankind's most momentous centuries with a common set of mechanics.

    Victoria 3, Victoria 2

     


  8. Three Moves Ahead 599:

    Three Moves Ahead 599


    Cities: Skylines 2
    Len and Jon are joined by Sin Vega and Well There's Your Problem's Justin Roczniak (donoteat01) to discuss Cities: Skylines 2. We have some mixed feelings about this much anticipated sequel, and we don't shy away from pointing out what doesn't work while giving a few nods to what is new and cool. If you understand how garbage works in this game, please leave a comment.

    Cities: Skylines 2, Workers and Resources: Soviet Republic

     


  9. Three Moves Ahead 598:

    Three Moves Ahead 598


    Total War Pharaoh
    Len and Ian are joined by freelance writer Josh Broadwell to discuss Total War: Pharaoh, the first properly historical Total War in an actual age. We dig into the new campaign mechanics, the feel of the battles, and the scope of the map. Has Creative Assembly Sophia come from behind to take the title of Total War's A-Team?

    Total War: Pharaoh

     


  10. Three Moves Ahead 597:

    Three Moves Ahead 597


    Shadow Gambit: The Cursed Crew
    This week, Jon is joined by RPS Editor in Chief Katherine Castle and freelance writer Dominic Tarason to discuss Shadow Gambit: The Cursed Crew. Mimimi's swan song, as we sadly learned after recording, is a follow-up and an evolution to Shadow Tactics: Blades of the Shogun and Desperados 3, both games that we loved. What makes this one even better? Why is Len using dashes instead of colons to separate the show number from the game title now? I don't know if I like this.

    Shadow Gambit: The Cursed Crew, Desperados 3, Shadow Tactics: Blades of the Shogun

     


  11. Three Moves Ahead 596:

    Three Moves Ahead 596


    Baldur's Gate 3
    Len, Jon, and Ian are joined by Brian "Chef Lu Bu" Smawley to delve into Baldur's Gate 3. We discuss what really makes this a CRPG that can be enthusiastically recommended to tactics fans, what our favorite races, classes, and companions have been, and the ridiculous antics we've gotten up to with Larian's "Yes, and..." engine and quest design. Is this the best version of Dungeons & Dragons you can play on the computer? Give it a listen and roll Insight to find out.

    Baldur's Gate 3

     


  12. Three Moves Ahead 595:

    Three Moves Ahead 595


    Aliens: Dark Descent
    Rob, Len, and Rowan are in the pipe, five-by-five, to discuss Aliens: Dark Descent. An unconventional squad-based stealth game that brings James Cameron's sci-fi classic to a new (and dare we say better) perspective, we discuss similarities to the likes of Darkest Dungeon and how clever escalation mechanics can dynamically imitate the structure of a horror movie.

    Aliens: Dark Descent, Darkest Dungeon, Starship Troopers: Terran Command

     


  13. Three Moves Ahead 594:

    Three Moves Ahead 594


    Jagged Alliance 3
    This week, Len is joined by Sin Vega and Dominic Tarason to discuss Jagged Alliance 3, the long-awaited sequel to one of the greatest tactical games of all time. Did they do a good job of recapturing what made the original so memorable? Is this just another XCOM, or is there more to see here?

    Jagged Alliance 3

     


  14. Three Moves Ahead 593:

    Three Moves Ahead 593


    Rule the Waves 3
    It's the... Summer of Wargaming? When a game comes along that's even too obscure and spreadsheet-y for our normal panel, we light the Grognard Beacon. And this week, first-timers Wesley Livesay and Benjamin Magnus answered the call. The subject? Rule the Waves 3. If you love mid-90s PC productivity software interfaces and big boats of all shapes and sizes, you're in for a treat. We discuss what makes this crunchy Secretary of the Navy simulator so compelling, and why it's worth overcoming the steep barriers to entry.

    Rule the Waves 3

     


  15. Three Moves Ahead 592:

    Three Moves Ahead 592


    Age of Wonders 4
    Len, Rowan, and Jon step through the portal into Age of Wonders 4, the latest fantasy 4X from Triumph and Paradox. We dig deep into the strategic and tactical pacing and why so much of it hits the spot in a world of ultra marathon strategy campaigns. What is so satisfying about its empire customization and progression? And did we actually manage to make an episode about a game we like that's not 75 percent complaining?

    Age of Wonders 4, Stellaris, Civilization, Age of Wonders 3

     


  16. Three Moves Ahead 591:

    Three Moves Ahead 591


    Darkest Dungeon 2
    Rowan, Len, and Nerium hitch their wagon to Darkest Dungeon 2 and set in for the long haul on this epic-length episode. We discuss some of the ways this sequel is an improvement over one of 3MA's consensus favorite games of all time (that we somehow never did a dedicated episode on), and several ways in which it's not. What kind of parties did we like to roll with? How have things changed since early access? And is there a cooler narrator than Wayne June? By the end, you might even get to hear us have a Meltdown!

    Darkest Dungeon, Darkest Dungeon 2, Hades

     


  17. Three Moves Ahead 590:

    Three Moves Ahead 590


    Wartales
    Rowan, Nerium, and Luke set off into the fantasy landscape of Wartales to give a glimpse at one of the most robust tactical management games we've seen in a while. They discuss how it's a counterpoint to – and possibly even a commentary on – Battle Brothers in a couple of interesting ways. You'll also hear perspectives from both of its world scaling settings, to help you decide if you'd rather have everything automatically scale to your current party, or tackle the more dangerous, "MMO-style" version where each region comes with a set level and may be deadlier than you're ready for.

    Wartales, Battle Brothers, Darkest Dungeon

     


  18. Three Moves Ahead 589:

    Three Moves Ahead 589


    'Board Game' vs 'Simulation'-style Strategy Games
    It's an all-star panel as Len and Mike Williams are joined by Mohawk Games' and Idle Thumbs' own Soren Johnson and Paradox Tinto's Johan Andersson to chip away at a tricky target: the different design goals between a more "Board Gamey" strategy game like Civilization and the "Simulationist" breed exemplified by Europa Universalis. We discuss what we like and don't like about each one, who the audiences are for each, and how to navigate the significant overlap in those audiences. In the end, maybe it's not as adversarial after all...

    Hoo boy, a whole bunch, I didn't write them down

     


  19. Three Moves Ahead 588:

    Three Moves Ahead 588


    The Great War: Western Front
    This week, Len and Ian welcome military historian Brett Devereaux back to the show to talk about The Great War: Western Front. We discuss what it gets right and what it gets wrong about the trenches, artillery bombardments, and innovative tactics that eventually broke the stalemate. But at the end of the day, does the Western Front of World War I just suck as a setting for a strategy game?

    The Great War: Western Front

     


  20.     Three Moves Ahead 587:
        
        Three Moves Ahead 587

        
        Terra Nil
        This week, Rowan teams up with Fanbyte's Mike Williams and Kotaku's Luke Plunkett to discuss Terra Nil, a "city builder in reverse" about restoring the natural ecosystem of a devastated planet. We break down what makes this concept so compelling, feelgood, and relaxing, as well as what it could have done differently to fill a more simulationist niche.

        Terra Nil