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  2. Episode 491: Master of Magic

    I'm surprised there was no mention of Deity Empires, it's about the closest thing to a "modern" remake of MoM that I'm aware of. It's not that well known of a game but anyone looking for Master of Magic type games should run across it's name pretty quick.
  3. Episode 491: Master of Magic

    I think, that one reason we see more spiritual successors of Master of Orion than Master of Magic, might be because, MOO had such "traumatic end" with MOO3, which create this space where you have two good games and on tragic bad one, making people both wish to bring back the previous game and make a proper sequel. Master of Magic on the other hand, never had that. Also, I guess that a lot of people only came aware of it, much later by playing game such as Age of Wonder, ect.. At least, that what happened to me. When you guys talked about "World of Magic" it kind bring vague memories, like "I remember hearing about this, but I have zero idea what exactly is or was", I had to check out, and I still only have vague memories hearing about this game only it was disliked a lot.
  4. Last week
  5. Movie/TV recommendations

    I've definitely noticed that trend in Japanese media, too. I wonder if it's the cultural baggage of novels (and fiction in general) being a women-dominated endeavor in Japan throughout the pre-modern period. Men wrote poems and nonfiction, women wrote "silly stories," and that's how The Tale of Genji came to be considered as perhaps the world's first novel.
  6. Episode 491: Master of Magic

    Troy's nicknames are back, yay! Haven't listen to this episode already, but I'm certainly looking forward to it. I must have played Master of Magic way back in 2010-2011 and I'm not even sure how I came across the game. It was one of those slow holidays were you don't have much to do and you just install a random game that you've came across without nothing much about. I was pleasantly surprised by the graphics and how I was able to stumble my way through it without needing to open the manual (which I didn't had, so...). I do recall not understanding the battles but also not needing to as the battle AI was very basic and, to me, the best part f the game was growing your town(s) and marveling at the graphics. Edit: Talking about the lack of episodes, I saw that Rob reviewed DOOM: Eternal, which leads me to believe that in the next episode we'll have Rob, Julian and Tom Chick discussing this new, hot, strategy game and how come it is a strategy game. Hint! Hint! it makes heavy use of resource management and resource allocation.
  7. Three Moves Ahead 491: Master of Magic This week we are going all the way back to 1994 to discuss Master of Magic. MoM, though not quite as popular as its bovine counterpart, was a very forward-thinking game. It offered many levels of customization not yet seen in gaming and inspired classic modern series like Dominions and Age of Wonders. Listen in as Rowan Kaiser, Jon Bolding, and Troy "Do you like what I've done with my hobbit hole?" Goodfellow discuss Master of Magic, sci-fi vs fantasy, and why generic magic isn't necessarily a bad thing. Master of Magic, Elemental, Dominions, Age of Wonders Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  8. Plug your shit

    Bored at home, slowly loosing my mind i've decided to start a blog: Work in progress, only to be taken partly serious. Please enjoy & share!
  9. Idle Thumbs Readers Slack & Discord

    Since the last invite link seems to be broken here's a new one:
  10. Episode 411: Total War: WARHAMMER II

    The episode seems to work for me. Both listening from the website and downloading the MP3. 3MA content seems to have a slowed down quite a bit lately though-
  11. Dreadlands: new turn-based game!

    Looks right up my alley, I'll put it on the ol' wishlist.
  12. Earlier
  13. Hey everyone! We just released our game Dreadlands into Early Access and we would love to hear what our fellow tactics & strategy game enthusiasts think about it! Dreadlands is a turn-based tactics RPG inspired by games such as XCOM, Jagged Alliance 2, Necromunda and Fallout Tactics. It's set in a post-apocalyptic world where everyone is fighting over the precious super-resource known as Glow and features 2 separate factions, each with their own campaigns. We're very community driven so we wanted to try and bring all of the turn-based enthusiasts together in a shared online world (but you can still play offline) where we can all play together. We currently have PvP in the game, but we're going to expand on it as well as add Co-op into Early Access soon, along with much more stuff! Right now we're also giving away 5 Dreadlands Steam keys on Twitter. So just like and retweet this Twitter post to enter the raffle for a chance to win! If you want more info you can check the links below, but either way it'd be awesome to hear your thoughts! Here is our Early Access trailer: And a short gameplay trailer If you want to check out more of the game in action here is a good start steam: discord:
  14. Shape the next mobile game!

    Hey all! We’re a group of mobile game designers and we're looking for feedback on what the next mobile game should be. Join us from early concept to playtesting, and help shape our next game! 1. Provide feedback on early designs, stories, and mechanics 2. Participate in early stage prototypes 3. Play games before they release Head over to to sign up now!
  15. Drift Worlds - My first game release

    Hi everyone, I have just pushed a new release that makes the game go from 30FPS to 60FPS. It's a huge difference and runs very smoothly. Also the store prices have been slashed by 50%!. Feedback is appreciated on how smoothly it runs on your device. <3
  16. LOTCG, Justin McElroy's favourite smaller game of 2020 so far, is now available for Mac and Linux, and on GOG too! (Launch sale 10% off at GOG right now.) Okay, I'll shut up about it again until we get on another store or platform!
  17. Building a Free Library of Images for Everyone

    New images are ready on the following pages: TXR – Brick – Seamless TXR – Metal – Seamless TXR – Rock/Stone - Seamless For those of you using my free music tracks, don’t forget about my super high quality Ogg versions…the sound quality is really amazing…almost as good as WAV files and at a fraction of the size. Be safe and have a good week.
  18. Movie/TV recommendations

    I have now seen 8 Yuzo Kawashima movies! None of them have been quite as good as Suzaki Paradise, but his best work is still ahead. Anyway, I hope the restorations of these films will end up getting some more exposure in the coming years (maybe Criterion). One thing that all of his movies seem to have in common is that they are almost all more about women than men, or at least they treat both as equals, often having main characters of both genders. And some of the films highlight the struggle that women have had to face. I'm not sure I'd call these feminist movies, but it's still so good to find that even back in the 50s Japan, not all filmmakers were sexist or focusing mainly on men's stories.
  19. A24 Trailers In this episode Derek and Ric dive into various trailers for movies from A24 and try to pin down what exactly an ‘A24’ trailer is. From Hereditary to The Green Knight these trailers frequently get held up as an example of restraint and confidence, so we discuss why that might be… Trailers Discussed: The Green Knight, Skin, Hereditary, Midsommar, First Cow, Waves, The Kill Team, Green Room, Saint Maud, In Fabric, A Ghost Story, The Disaster Artist, Under the Silver Lake, Laggies, Under the Skin, Swiss Army Man. If you have questions or comments please send them to Join us in the Idle Forums to discuss this week's episode! Listen on the Episode Page Listen in iTunes
  20. I went back to listen to this old episode and it looks like it was taken down. i have gotten into a big warhammer two mood lately. I wanted to hear what you originally thought about it.
  21. Free Music / SFX Resource - Over 2000 Tracks

    Greetings! This week’s new free (with attribution) music tracks are: On my Drama 3 page: THE INSPECTOR IS STUMPED – (Looping) ANOMALY_v001 – (Looping and Standard) On my Epic / Battle page: ANCIENT GAME OPEN – (Looping) And on my History page: ANCIENT INTRIGUE – (Looping) Don’t forget my super high quality Ogg files…they sound awesome!
  22. HOTS... no the other HOTS. The Lords Management one damn it!

    I'm playing HOTS from 5 days now and I'm sort of addicted to this game, which character has the best winrate? I'm playing with Tyrande, I found a list but it seems oudated, which characters has the highest kill rate?
  23. Open for new commissions!
  24. Oh damn, the amount of rather clever gameplay jokes in this is pretty amazing. Just my two favourites so far: FEELING OLD spoiler: Everything before SUFFERING spoiler. Don't look at this to soon, I think it's actually one of the greates moments in any game I've played in a while:
  25. Fun episode and an interesting dive into the genre. Usually, when there's talk about microstrategy I think about something like Into the Breach and other turn-based games, but those seem to be different beasts. Also a great guest. His Baldur's Gate epic is worth a watch!
  26. Yeah, when we were in the hot-tub we were on a dialogue-writing retreat, a lot of the game was built already. We've been working on this for years!
  27. Hail Michael Hermes, The Sound Wizard! After a long--well deserved--holiday from the podcast, he is finally back! Can't wait to see what nicknames for Troy Goodfellow he has in store for us. On a technical note, I found the intro to this episode to be very odd. It's almost as if the first two or three minutes of the show are missing and it cuts directly into the show itself. Nothing major, but I thought it was worth mentioning. Now, about the games. The only one from the list that I knew about was Circle Empires (not to be confused with Cliff Empire) and I've pondered long and hard if I should buy that game or not. From what I've seen and from the discussion on this episode, the game reminds me a lot of the flash rts' that I used to play back in the early 2010's. They were, by necessity, smaller, less complex and invariably 2D pixel games that took between 5-15 minutes per session. I used to enjoy this sorts of games a lot, but nowadays I find myself to enjoying games that require wiki diving for the mechanics or long periods of study more than simple games, even tough my time available to play games is decreasing with each passing year. That said, Death Crown looks amazing and I'll most likely give it a shot based on this episode discussion of it.
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