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  1. Yesterday
  2. Yeah, those are the ones we were talking about. I think there were two Sin City trailers, but they both used the same music. The Watchmen teaser cut to music from Koyaanisquatsi was also very good, again because of the practically made-for-trailer shots from the movie. The trailer naming scheme is very inconsistent. Sometimes on the Apple site they even use letters and numbers which look like they're taken straight from the production designations, so you could even have a trailer 1, 3 and 4 but no 2. Or sometimes they're A, B and C. There doesn't seem to be a hard and fast industry standard rule, and sometimes I think letters or numbers got skipped because a trailer got very far, but was then never released, in favor of a new one which was a number higher
  3. Last week
  4. Three Moves Ahead 476: Pericles Rob, Troy, and Bruce get together to discuss Mark Herman's epic wargame of the Peloponnesian Wars, Pericles. How does it capture the sweep of a vast historical subject that was only sometimes decided through military conquest? Pericles, Hegemony Gold Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  5. I'm totally with you on the Sin City trailer - I was a big fan of the comics and this trailer got me so excited. It was the early days of being able to easily view trailers online, and I went through this one frame by frame, as much as technology would allow. Apparently that second track is an instrumental version of Cells by The Servant, the original of which was also used in The Transporter a few years earlier. It's cheesy but propulsive and kind of Wild Westy, so it's a great choice. The film turned out to make a lot of bad choices on what to keep and what to drop, sadly. I think this is the right one: Similarly, the Watchmen trailer had a great vibe, helped by another great music choice (a deliberate, sleazy Smashing Pumpkins track which iirc was unused from Batman Forever), a great look and more exact panel recreations to pause on. And similarly again, the film turned out to be... misguided. Again, I'm pretty sure this is the right one, but there are some slightly different edits out there and there often doesn't seem to be much attention put into formalised naming of different trailer versions: In fact, I think superhero adaptations are generally a good place to go when trying to find great trailers for awful movies. The Green Lantern trailer was really promising as well!
  6. Who's Buying the Switch Lite?

    Nah, my ideal switch would a combination of the two. A Small form factor like the Lite for easier handheld play, but still dockable. Plus the built in joycons are a mistake 1) people are having drifting issues 2) you can't play all games.
  7. Who's Buying the Switch Lite?

    I'm not getting one, owning an original already. Also, I'd be hesitant to get any new Switch unless and until Nintendo decisively solve the Joy-Con issues with drift and poor connectivity. The Joy-Cons, for all their wonderful gimmicks, are some of the poorest controllers Nintendo have ever made.
  8. Marvel movies

    I rarely see superhero movies, but decided to watch Spider-Verse because of its high placing on Letterboxd that doesn’t seem to drop as quickly as usual for new movies. It’s really well animated, occasionally just brilliant, but I to me the story and the actor’s deliveries felt occasionally too generic or scripted.
  9. Free Music Resource - Over 1800 Tracks

    Hey guys, If anyone is interested, I was recently asked to do an interview for a really cool website called Exilian. The site helps facilitate all kinds of creative projects. Here’s a link if anyone wants to check it out: I hope my answers are entertaining and (somewhat) intelligent…lol. Please feel free to share! That said, this week’s new free tracks are: On my History page: ANCIENT TIMES – (Looping) – Perhaps for a history-themed game? On my Sci-Fi 8 page: ESCAPE FROM CYBERPUNK CITY – This piece might sound cool in a dystopic urban-based project. And on my AMB - Urban Ambience page, some really nice large city street ambience: STREET CORNER_5-30 – Trucks, taxis, horns, people talking, distant brakes squeaking, cyclist passes, etc. STREET CORNER_5-29 – Scooter idles at corner, traffic passes, brakes squeak, baby heard, air brakes from truck, people talking, trucks pass, distant brakes squeak, etc. Enjoy and keep being creative!
  10. I Had a Random Thought (About Video Games)

    I picked up Final Fantasy XV over the weekend. I was sold on that sick move where he teleports by throwing a sword. I love the personality and character of the first few minutes! I love my crew of camping j-pop hunks, I like them cooking and taking photos together, but the core plot and all the FF lore is absolutely forgettable as hell! It's such a bummer when the plot gets moving and some lordship is lecturing me about the crystal of galamaore's whim or WHAT-EVER. Please just delete the critical path of this game!! Roaming around on a nice road trip, casting fire spells and equipping a Bronze Bangle would be lovely. I don't want a B-tier anime with a bunch of nothing-people droning out exposition about kingdoms and legacies. I swear Final Fantasy stories used to open with a thief and a wizard sneaking onto a cruise ship to escape the cops. Where did it all go wrong? I feel like Breath of the Wild is the medicine to this game's sickness. I hope the developers of Final Fantasy some day realize what they have. ...or just get better at writing, for the love of god. (I've played Final Fantasy 7, 9 and 12)
  11. I'm looking for a war game that's similar to Crusade in Europe: I think it has the following qualities: 1. strategic rather than tactical level, involving divisions, regiments, etc.; 2. historical (actual names of military units with number of personnel, tanks, etc.); 3. runs in real-time (the player pauses the timer to give orders) with fog of war; 4. not a lot of micro-management: the orders are attack, defend, transport, etc., with supplies sent daily from depots; and 5. air units attack and then return to base. The game offers what-if scenarios (like strengthened and air-dropped units in the Battle of the Bulge), and there are other games in the series (like Conflict in Vietnam, which has a what-if scenario for Dien Bien Phu, and Decision in the Desert, on the WW2 North African campaign). There are links to the games and manuals, but I haven't tried them:
  12. Something True 2.6: L'Arme X Nobody in France had seen anything like it. The boy, Tarrare, could eat whatever he wanted, in enormous quantities, and never felt full or put on weight. Tarrare was just hungry. He was hungry all the time. And as he wandered Paris, eating anything he pleased, he would, in turn, be swallowed up by forces great and sinister. Read a full transcript of this episode on the Something True website. Follow Something True on Twitter @atruepodcast. (Or just follow Duncan and Alex.) Music on this week’s episode: David Szesztay – Above Us 2* Kevin MacLeod – Enchanted Journey* Oskar Schuster – Sneeuwland* Robert Farmer – Turn the old; return to them* Jahzzar – Guilty* Scott Holmes – Close To The Distance* *modified for the podcast. Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  13. Building a Free Library of Images for Everyone

    Greetings fellow creatives, If anyone is interested, I was recently asked to do an interview for a website called Exilian. Hopefully my answers were entertaining and (somewhat) intelligent…lol. Here’s a link if anyone wants to check it out: That said, this week’s cool new textures are on the following pages: TXR – BRICK - Seamless Some really interesting brick textures. TXR – ROCK/STONE – Seamless Some new stone textures that could be used for old roads, paths, castles, etc. Some have grass between the stones, too. More music is on its way as well as some cool new city ambience sounds. Keep being creative!
  14. I promise this is the last time I'll do this: The Swindle for the Switch is now 60% off in the UK and the US. Well worth £6 or $6 in my biased opinion!
  15. Earlier
  16. Gemini Man and International Trailers In this episode we discuss the subtle differences between the 2nd domestic trailer for Gemini Man and its international counterpart. Also the practical and very specific cultural considerations which need to be made when editing trailers for international markets. For more about international trailers watch Ric's LACPUG talk! Trailers Discussed: Gemini Man Trailer 1, Gemini Man Trailer 2, Gemini Man International Trailer, Central Intelligence, The Matrix Revolutions International Trailer, Indiana Jones and the Kingdom of the Crystal Skull, Indiana Jones and the Kingdom of the Crystal Skull International Trailer, Captain America: Civil War, Men in Black International International Trailer. If you have questions or comments please send them to Listen on the Episode Page Listen on Soundcloud Listen in iTunes
  17. I would say in terms of playing to completion HOI4 is the easiest. You can get really deep on division designing. But it’s generally pretty accessible. I also think Stellaris is pretty easy to get into. Probably helps that it’s a totally new IP and it let them really start from scratch on a lot of it.
  18. Hello, I'm not asking because I'm looking for advice about which one to pick up, but rather to see if there's a general consensus or whether opinions are divided. For me, I found Crusader Kings II to be far more intuitive than either EU3 or HoI3 (I still haven't been able to crack either game, although I think if I gave EU3 another shot I might get it), due to the reduced economic complexity, and also perhaps because I was more easily able to relate to playing as an actual, literal ruler than as a sort of abstract, omniscient one. I assumed this would be the case for everyone, but I've seen forum posts in which people say that EU3 or HoI3 was their natural entry point to Paradox games, and that they found Crusader Kings II baffling. So I'm wondering which Paradox game you found the easiest to get into, and whether or not you think that says something about your personality. I can definitely say that I'm not really a fan of number-crunching, which is why the focus on political intrigue in CK2 appeals to me a lot more than fine-tuning taxation sliders or re-assigning division commanders. thanks iosman
  19. Something True 2.2: Baatar

    There's no thread for the next episode 2.3, but I wanted to say: very good American accents in that one!
  20. Life

  21. Marvel movies

    Finally saw Away From Home today. Things I liked - ; the end action scene (for once, I could tell what was going on and where everyone was, and it had some character beats. Spidey still didn't get to do much past his basic move-set, though). Things I didn't like - pretty much everything else. All of the comedy was dreadful, the script is flabby and aimless and doesn't gather any energy for the first hour or so, the action is mostly dull and muddled, the exposition is clumsy, and SLJ obviously didn't have much time booked because there's some really sloppy editing papering over cracks in his scenes.
  22. Free Music Resource - Over 1800 Tracks

    Greetings fellow creatives, I’ve been super busy for the past week, but I managed to create some new free music tracks for your projects. You’ll find them here: On my Fantasy 9 page: SECRET SPELLS – (Looping) – All alone in the drafty castle…what is that mischievous wizard cooking up? THE LEGEND BEGINS – And so begins the tale. And on my Puzzle Music 4 page: PUZZLE ISLAND – (Looping) – Here’s a fun little piece that has a quirky, magical feel to it with a hint of mystery as well. Enjoy!
  23. Spelunky!

    Delayed until next year.
  24. Building a Free Library of Images for Everyone

    Hi guys, I’m in the middle of a big project, but I managed to get some new free textures done for everyone. They are on the following pages: TXR – BRICK - Seamless Some new fantasy cobblestone images. Maybe useful for paths and roads in fantasy-based games? TXR - ABSTRACT Some new abstract textures. Maybe for sci-fi projects? Enjoy!
  25. Infinite Jest

    I beat Infinite Jest, it was one of the best written door stops I've ever read. Some crushingly effective chapters (even paragraphs) sandwiched in between phenomenally written, well-observed tedium. Pretty sure Wallace hated Brett Easton Ellis but their ability to fill pages full well written nothing is very similar. Maybe Easton is a bit more nihilistic. Glad I read it, but I don't think I'd ever recommend it to a living soul. Unless I find someone that likes a book that is both very bad and possibly brilliant in all of its moments. The errata bits were what almost broke me, so dumb and stupid and pretentious.
  26. Something True 2.5: The Trip to Telegraph Creek Together they set out to chart wildest Canada: a management consultant, a dental student, a Hollywood cinematographer, an ex-sniper, a mysterious treasure hunter, and a cowboy. Nobody believed in their expedition, saying things like, “You don't have the experience” and, “Your horses are diseased.” But Charles E. Bedaux was determined. For him this trip wasn’t about making maps, but the measure of a man. Read a full transcript of this episode on the Something True website. Follow Something True on Twitter @atruepodcast. (Or just follow Duncan and Alex.) Music on this week’s episode: Lloyd Rogers – Draw Me A Sheep (Act I)* lo-fi is sci-fi – Phase IV* Gablé – grate ok* Jason Shaw – Plantation* Kai Engel – Puddles and Bars* Jahzzar – Dummy* Josh Woodward – Hollow Grove (instrumental Version)* *modified for the podcast. Listen on the Episode Page Listen on Soundcloud Listen in iTunes
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