Looking for general information about Idle Thumbs?Visit the Idle Thumbs Show Homepage
May 16, 2013 This week on Idle Thumbs we talk about the video games we've been playing and laugh at each other, but our A/B testing has shown that those things don't really bring in the key demos we're looking for, so we're probably going to just replace this episode with a picture of a woman in a thong, drop a sleazy tagline on it, and claim for some reason that it's rated AO. That should do the trick.
Games Discussed: Tammany Hall, Thomas Was Alone, Dota 2, Spooky Sound Effects Record, Wartune, XCOM: Enemy Unknown, Dark Souls & Demon's Souls, Sleeping Dogs
May 8, 2013 It's Discovery Week here at the Thumb, where we play a bunch of games whose fun comes from learning how to play them. We finally sit down and play our first campaign of Risk: Legacy, Chris falls into CandyBox and Starseed Pilgrim, and Sean takes to the stars to face the nation's most formidable foe.
Games Discussed: Risk: Legacy, CandyBox, Starseed Pilgrim, XCOM: Enemy Unknown
May 1, 2013 This week on the Thumb, all is laid bare in the weeks-long game of Neptune's Pride, Sean and Jake break out of jail, rob an embassy, and learn something about themselves, and a person is killed inside a video game and it is surprising and meaningful.
Games Discussed: Grand Theft Auto V, Sleeping Dogs, Monaco, Neptune's Pride 2: Triton
April 24, 2013 In the darkness of space it becomes hard to tell friend from foe. It seems landing a crew safely in unknown territory is harder than you thought. You realize your mistake: "I'm low on fuel; need to load up." Without getting up, a simple gesture is recognized and your display flickers to life. "One 16-pocket crazy crust cheese pizza, please. Extra olives." Satisfied, you lean back and wait.
Games Discussed: Neptune's Pride 2: Triton, Pizza Hut for Xbox 360, Kerbal Space Program, Papers Please
April 17, 2013 After an engineering malfunction left our first recording attempt dead on the launchpad, we strip off all the weird bits, hard reset the equipment and try again. We disclose this only in the spirit of early-access game development.
Games Discussed: Neptune's Pride II: Triton, Kerbal Space Program, Prison Architect
April 10, 2013 There's an old saying in video games that when one door opens, there's probably another door inside of that one that looks sort of the same, and you have to open it, too. We complete BioShock Infinite, Nick and Chris take their first delicious bite of StarCraft 2 in a long while, and Jake's intro stock plummets.
Games Discussed: BioShock Infinite, StarCraft 2: Heart of the Swarm, Super Crate Box, Ridiculous Fishing, Injustice: Gods Among Us
April 3, 2013 Break out the fireworks, giant creepy parade floats, and ominous presidential statuary: it's the Idle Thumbs centennial! In honor of this, our 100th episode, we talk about one game for the duration. But how could you not when that game is the new BioShock?
Game Discussed: BioShock Infinite
March 21, 2013 In this knock down drag out episode, we get in each other's face over competition and learning in Dota, and dive deep enough into SimCity that we kind of run out. Odds are high that you'll be blown away.
Games Discussed: Dota 2, SimCity, Occulus Rift
March 13, 2013 Out with the old and in with the old! Say goodbye to Dishonored jokes and say hello to the past. With citizen demand for current hosts dwindling, you better zone some residential because a hip new family is moving back to Cool Town.
Games Discussed: SimCity, Anno 1404: Venice, Zafehouse Diaries, Indiana Jones and His Desktop Adventures, Castle Doctrine, Gorillas.bas, SimCity 2000
March 7, 2013 Jake and Sean are joined by Olly Moss and the rest of the population of England during their merry jaunt to the Baftas. Chris was left behind in San Francisco, where he's probably still playing Zuma.
Games Discussed: Kentucky Route Zero, SimCity, Thomas Was Alone, The Silent Age, Shadows of the Empire, Assassin's Creed, Pandemic, Twilight Imperium, Risk: Legacy
February 27, 2013 This week, Giant Bomb's Brad Shoemaker stopped by the Fancy Space to talk Tomb Raider looping back on itself, witness the culmination of Chris' Zuma addiction, and wonder what the PlayStation 4 means for gaming's past.
Games Discussed: Tomb Raider, The Banner Saga: Factions, Zuma Deluxe, Zuma's Revenge
February 20, 2013 Your first choice runs ahead, sliding over the embankment and out of your sight, lost to the sparkling dunes. Your second choice is fine, but seems preoccupied with aesthetic decisions made by architects of the future, and he too fails you with time. Resigned, you accept your fate. Your third choice. The worst choice. Video Games.
Games Discussed: Karateka, Anno 2070, SimCity Beta, Journey, Zuma Deluxe, The Receiver, H.D. Cool Spot
February 14, 2013 DICE was attended, and games were played, but the bulk of this subdued episode dives into the Idle Thumbs mailbag for questions from you, the readers.
Games Discussed: The Room, Might & Magic Clash of Heroes, Craps
February 6, 2013 This week on Idle Thumbs Sean incessantly burns things, Chris gets lost in a world of bespoke puzzles, and Jake talks about a video game he's played. Plus we talk about all the stuff Gabe Newell's been talking about.
Games Discussed: SimCity, Spore, Little Inferno, Antichamber, The Unfinished Swan
January 30, 2013 We come up for air from the fantastic SimCity beta to find ourselves in another place, lost in a world where firing a gun in a video game is a complex and specific act, an unfortunate world where there is cyberpunk crap everywhere. With special guest Steve "Hot Scoops" Gaynor.
Games Discussed: Receiver, SimCity, SimCity: The City Simulator, Escape from the Haunted Ship, Hundreds