GDC 2012: The Death of Nick Breckon
#1
Posted 06 March 2012 - 08:21 PM
The Idle Thumbs Conf Grenade 2012: The Death of Nick Breckon
Idle Thumbs starts to wake up, both literally and figuratively, with our first special episode from the first day of GDC 2012. We attended some sessions, we played some games, and we made up excuses to talk about all sorts of things together for the first time in years. With special guests all of us, and all of you. Support our Kickstarter campaign: http://idlethumbs.net/kickstarter
Things Discussed: GDC Indie Games Summit, Atom Zombie Smasher, Sissy's Magical Ponycorn Adventure, Grim Fandango, Will Wright, Zen and the Art of Motorcycle Maintenance, QWOP, DOTA 2, StarCraft II, Super Black Bass, Super Metroid, Major Havoc, Syndicate (SNES), SimEarth, Kane & Lich
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#2
Posted 06 March 2012 - 08:22 PM
#3
Posted 06 March 2012 - 08:36 PM
Magicball Network http://www.explode-mode.com http://www.idleballad.com http://yearoftheps3.info
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#4
Posted 06 March 2012 - 10:47 PM
#5
Posted 06 March 2012 - 10:50 PM
I hate/love you all.
The artist formerly known as SpeedyDesiato || Twitter
#6
Posted 06 March 2012 - 11:25 PM
I've played the game at least once every year since it's come out. I've got the game nailed down to like 40 minutes of gameplay with 100% items (I am ridiculous). So there's a lot of rooms that I just see glimpses of, and there's rooms I never even go through.
I haven't played it that way since the first time mind you, but when all of the visuals and layout of the game became routine, I switched over into "dominate this game now."
#7
Posted 07 March 2012 - 12:19 AM
Also great to hear a reference to Zen and the Art of Motorcycle Maintenance. One of my favorite books.
http://cloud.steampo...FFB02A05AAE115/
#8
Posted 07 March 2012 - 01:08 AM
#9
Posted 07 March 2012 - 08:35 AM
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#10
Posted 07 March 2012 - 04:37 PM
About that dota2 comment, on how some heroes are super epic and some others are really like lame joke, i think it's pretty clear that since this game came from War3, the modders just took anything they could from the engine, and spawned almost one hero for each model.
Also, it's weird that Valve is keeping the UT announcer voice in there. These sounds were clearly used at first because those dudes needed some sound clips in their mods, but at this point... isn't it really out of character for the rest of the game? I wouldn't really care, but in some way, this game takes itself pretty seriously in many respects, I would expect it to be a little more coherent for those voices too.
I love that game though. I recently got into it, and played some baby heroes (gankers, mostly Spirit Breaker). I'm getting better, and I'd love to meet y'all in the idle thumbs channel or something. It'd be sweet.
Keep on the awesome casts. I want more.
#11
Posted 07 March 2012 - 07:33 PM
#14
Posted 08 March 2012 - 03:11 AM
#15
Posted 08 March 2012 - 05:09 AM
#16
Posted 08 March 2012 - 09:23 AM
#17
Posted 08 March 2012 - 10:08 AM
#19
Posted 08 March 2012 - 02:58 PM
Remo talks about playing Thief in high school, a game that missed my high school years by months/a year/years?
#20
Posted 08 March 2012 - 03:49 PM
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